team-10/venv/Lib/site-packages/win32comext/axscript/test/testHost.py

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2025-08-02 02:00:33 +02:00
import sys
import unittest
import pythoncom
import pywintypes
import win32com.server.policy
import win32com.test.util
from win32com.axscript import axscript
from win32com.axscript.server import axsite
from win32com.client.dynamic import Dispatch
from win32com.server import connect, util
verbose = "-v" in sys.argv
class MySite(axsite.AXSite):
def __init__(self, *args):
self.exception_seen = None
axsite.AXSite.__init__(self, *args)
def OnScriptError(self, error):
self.exception_seen = exc = error.GetExceptionInfo()
context, line, char = error.GetSourcePosition()
if not verbose:
return
print(" >Exception:", exc[1])
try:
st = error.GetSourceLineText()
except pythoncom.com_error:
st = None
if st is None:
st = ""
text = st + "\n" + (" " * (char - 1)) + "^" + "\n" + exc[2]
for line in text.splitlines():
print(" >" + line)
class MyCollection(util.Collection):
def _NewEnum(self):
return util.Collection._NewEnum(self)
class Test:
_public_methods_ = ["echo", "fail"]
_public_attrs_ = ["collection"]
def __init__(self):
self.verbose = verbose
self.collection = util.wrap(MyCollection([1, "Two", 3]))
self.last = ""
self.fail_called = 0
# self._connect_server_ = TestConnectServer(self)
def echo(self, *args):
self.last = "".join([str(s) for s in args])
if self.verbose:
for arg in args:
print(arg, end=" ")
print()
def fail(self, *args):
print("**** fail() called ***")
for arg in args:
print(arg, end=" ")
print()
self.fail_called = 1
# self._connect_server_.Broadcast(last)
#### Connections currently won't work, as there is no way for the engine to
#### know what events we support. We need typeinfo support.
IID_ITestEvents = pywintypes.IID("{8EB72F90-0D44-11d1-9C4B-00AA00125A98}")
class TestConnectServer(connect.ConnectableServer):
_connect_interfaces_ = [IID_ITestEvents]
# The single public method that the client can call on us
# (ie, as a normal COM server, this exposes just this single method.
def __init__(self, object):
self.object = object
def Broadcast(self, arg):
# Simply broadcast a notification.
self._BroadcastNotify(self.NotifyDoneIt, (arg,))
def NotifyDoneIt(self, interface, arg):
interface.Invoke(1000, 0, pythoncom.DISPATCH_METHOD, 1, arg)
VBScript = """\
prop = "Property Value"
sub hello(arg1)
test.echo arg1
end sub
sub testcollection
if test.collection.Item(0) <> 1 then
test.fail("Index 0 was wrong")
end if
if test.collection.Item(1) <> "Two" then
test.fail("Index 1 was wrong")
end if
if test.collection.Item(2) <> 3 then
test.fail("Index 2 was wrong")
end if
num = 0
for each item in test.collection
num = num + 1
next
if num <> 3 then
test.fail("Collection didn't have 3 items")
end if
end sub
"""
PyScript = """\
# A unicode \xa9omment.
prop = "Property Value"
def hello(arg1):
test.echo(arg1)
def testcollection():
# test.collection[1] = "New one"
got = []
for item in test.collection:
got.append(item)
if got != [1, "Two", 3]:
test.fail("Didn't get the collection")
pass
"""
ErrScript = """\
bad code for everyone!
"""
state_map = {
axscript.SCRIPTSTATE_UNINITIALIZED: "SCRIPTSTATE_UNINITIALIZED",
axscript.SCRIPTSTATE_INITIALIZED: "SCRIPTSTATE_INITIALIZED",
axscript.SCRIPTSTATE_STARTED: "SCRIPTSTATE_STARTED",
axscript.SCRIPTSTATE_CONNECTED: "SCRIPTSTATE_CONNECTED",
axscript.SCRIPTSTATE_DISCONNECTED: "SCRIPTSTATE_DISCONNECTED",
axscript.SCRIPTSTATE_CLOSED: "SCRIPTSTATE_CLOSED",
}
def _CheckEngineState(engine, name, state):
got = engine.engine.eScript.GetScriptState()
if got != state:
got_name = state_map.get(got, str(got))
state_name = state_map.get(state, str(state))
raise RuntimeError(
f"Warning - engine {name} has state {got_name}, but expected {state_name}"
)
class EngineTester(win32com.test.util.TestCase):
def _TestEngine(self, engineName, code, expected_exc=None):
echoer = Test()
model = {
"test": util.wrap(echoer),
}
site = MySite(model)
engine = site._AddEngine(engineName)
try:
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
engine.AddCode(code)
engine.Start()
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_STARTED)
self.assertTrue(not echoer.fail_called, "Fail should not have been called")
# Now call into the scripts IDispatch
ob = Dispatch(engine.GetScriptDispatch())
try:
ob.hello("Goober")
self.assertTrue(
expected_exc is None,
f"Expected {expected_exc!r}, but no exception seen",
)
except pythoncom.com_error:
if expected_exc is None:
self.fail(
f"Unexpected failure from script code: {site.exception_seen}"
)
if expected_exc not in site.exception_seen[2]:
self.fail(
f"Could not find {expected_exc!r} in {site.exception_seen[2]!r}"
)
return
self.assertEqual(echoer.last, "Goober")
self.assertEqual(str(ob.prop), "Property Value")
ob.testcollection()
self.assertTrue(not echoer.fail_called, "Fail should not have been called")
# Now make sure my engines can evaluate stuff.
result = engine.eParse.ParseScriptText(
"1+1", None, None, None, 0, 0, axscript.SCRIPTTEXT_ISEXPRESSION
)
self.assertEqual(result, 2)
# re-initialize to make sure it transitions back to initialized again.
engine.SetScriptState(axscript.SCRIPTSTATE_INITIALIZED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
engine.Start()
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_STARTED)
# Transition back to initialized, then through connected too.
engine.SetScriptState(axscript.SCRIPTSTATE_INITIALIZED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
engine.SetScriptState(axscript.SCRIPTSTATE_CONNECTED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_CONNECTED)
engine.SetScriptState(axscript.SCRIPTSTATE_INITIALIZED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_INITIALIZED)
engine.SetScriptState(axscript.SCRIPTSTATE_CONNECTED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_CONNECTED)
engine.SetScriptState(axscript.SCRIPTSTATE_DISCONNECTED)
_CheckEngineState(site, engineName, axscript.SCRIPTSTATE_DISCONNECTED)
finally:
engine.Close()
engine = None
site = None
def testVB(self):
self._TestEngine("VBScript", VBScript)
def testPython(self):
self._TestEngine("Python", PyScript)
def testPythonUnicodeError(self):
self._TestEngine("Python", PyScript)
def testVBExceptions(self):
self.assertRaises(pythoncom.com_error, self._TestEngine, "VBScript", ErrScript)
if __name__ == "__main__":
unittest.main()