team-10/venv/Lib/site-packages/torch/include/ATen/native/Unfold2d.h
2025-08-02 02:00:33 +02:00

48 lines
979 B
C++

#pragma once
#include <ATen/native/DispatchStub.h>
#include <c10/core/ScalarType.h>
#include <cstdint>
namespace at::native {
using unfold2d_copy_fn = void (*)(
ScalarType dtype,
void *finput,
const void *input,
int64_t kH,
int64_t kW,
int64_t dH,
int64_t dW,
int64_t padH,
int64_t padW,
int64_t n_input_plane,
int64_t input_height,
int64_t input_width,
int64_t output_height,
int64_t output_width,
bool is_channels_last
);
using unfold2d_acc_fn = void (*)(
ScalarType dtype,
void *finput,
void *input,
int64_t kH,
int64_t kW,
int64_t dH,
int64_t dW,
int64_t padH,
int64_t padW,
int64_t n_input_plane,
int64_t input_height,
int64_t input_width,
int64_t output_height,
int64_t output_width,
bool is_channels_last
);
DECLARE_DISPATCH(unfold2d_copy_fn, unfolded2d_copy_stub)
DECLARE_DISPATCH(unfold2d_acc_fn, unfolded2d_acc_stub)
} // namespace at::native