buildgraph: new internal data handling, new serialization

This commit is contained in:
Laura Klünder 2016-12-13 23:00:38 +01:00
parent 1f1b28dc99
commit 06ad6a6e31
6 changed files with 159 additions and 91 deletions

View file

@ -1,5 +1,6 @@
import os
import numpy as np
from django.conf import settings
from PIL import Image, ImageDraw
from shapely.geometry import JOIN_STYLE
@ -15,15 +16,32 @@ class GraphLevel():
def __init__(self, graph, level):
self.graph = graph
self.level = level
self.rooms = []
self.points = []
self.room_transfer_points = []
self.rooms = []
self.room_transfer_points = None
self.level_transfer_points = None
def serialize(self):
return (
[room.serialize() for room in self.rooms],
self.points,
self.room_transfer_points,
self.level_transfer_points,
)
def unserialize(self, data):
rooms, self.points, self.room_transfer_points, self.level_transfer_points = data
self.rooms = tuple(GraphRoom.unserialize(self, room) for room in rooms)
# Building the Graph
def build(self):
print()
print('Level %s:' % self.level.name)
self._built_points = []
self._built_room_transfer_points = []
self.collect_rooms()
print('%d rooms' % len(self.rooms))
@ -34,21 +52,21 @@ class GraphLevel():
self.create_doors()
self.create_levelconnectors()
self.points = sum((room.points for room in self.rooms), [])
self.points.extend(self.room_transfer_points)
self._built_points = sum((room._built_points for room in self.rooms), [])
self._built_points.extend(self._built_room_transfer_points)
for room in self.rooms:
room.build_connections()
print('%d points' % len(self.points))
print('%d room transfer points' % len(self.room_transfer_points))
print('%d points' % len(self._built_points))
print('%d room transfer points' % len(self._built_room_transfer_points))
def collect_rooms(self):
accessibles = self.level.geometries.accessible
accessibles = assert_multipolygon(accessibles)
for geometry in accessibles:
room = GraphRoom(self, geometry)
if room.prepare_build():
room = GraphRoom(self)
if room.prepare_build(geometry):
self.rooms.append(room)
def create_doors(self):
@ -62,14 +80,13 @@ class GraphLevel():
connected_rooms = set()
points = []
for room in self.rooms:
if not polygon.intersects(room.geometry):
if not polygon.intersects(room._built_geometry):
continue
for subpolygon in assert_multipolygon(polygon.intersection(room.geometry)):
for subpolygon in assert_multipolygon(polygon.intersection(room._built_geometry)):
connected_rooms.add(room)
nearest_point = get_nearest_point(room.clear_geometry, subpolygon.centroid)
point, = room.add_point(nearest_point.coords[0])
room.points.append(point)
points.append(point)
if len(points) < 2:
@ -77,30 +94,39 @@ class GraphLevel():
continue
center_point = GraphPoint(center.x, center.y, rooms=tuple(connected_rooms))
self.room_transfer_points.append(center_point)
self._built_room_transfer_points.append(center_point)
for room in connected_rooms:
room.points.append(center_point)
room._built_points.append(center_point)
for point in points:
self.graph.add_connection(center_point, point)
self.graph.add_connection(point, center_point)
center_point.connect_to(point)
point.connect_to(center_point)
def create_levelconnectors(self):
for levelconnector in self.level.levelconnectors.all():
polygon = levelconnector.geometry
for room in self.rooms:
if not polygon.intersects(room.geometry):
if not polygon.intersects(room._built_geometry):
continue
for subpolygon in assert_multipolygon(polygon.intersection(room.geometry)):
for subpolygon in assert_multipolygon(polygon.intersection(room._built_geometry)):
point = subpolygon.centroid
if not point.within(room.clear_geometry):
point = get_nearest_point(room.clear_geometry, point)
point, = room.add_point(point.coords[0])
room.points.append(point)
room._built_points.append(point)
self.graph.add_levelconnector_point(levelconnector, point)
def finish_build(self):
self.rooms = tuple(self.rooms)
self.points = np.array(tuple(point.i for point in self._built_points))
self.room_transfer_points = np.array(tuple(point.i for point in self._built_room_transfer_points))
self.level_transfer_points = np.array(tuple(i for i in self.points if i in self.graph.level_transfer_points))
for room in self.rooms:
room.finish_build()
# Drawing
def draw_png(self, points=True, lines=True):
filename = os.path.join(settings.RENDER_ROOT, 'level-%s.base.png' % self.level.name)
@ -118,10 +144,10 @@ class GraphLevel():
for point in self.points:
draw.ellipse(_ellipse_bbox(point.x, point.y, height), (200, 0, 0))
for point in self.room_transfer_points:
for point in self._built_room_transfer_points:
draw.ellipse(_ellipse_bbox(point.x, point.y, height), (0, 0, 255))
for point in self.room_transfer_points:
for point in self._built_room_transfer_points:
for otherpoint, connection in point.connections.items():
draw.line(_line_coords(point, otherpoint, height), fill=(0, 255, 255))