rebuild LevelRenderData after saving changed_geometries
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1 changed files with 3 additions and 3 deletions
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@ -58,13 +58,13 @@ class MapUpdate(models.Model):
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from c3nav.mapdata.models import AltitudeArea
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AltitudeArea.recalculate()
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from c3nav.mapdata.render.base import LevelRenderData
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LevelRenderData.rebuild()
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super().save(**kwargs)
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from c3nav.mapdata.cache import changed_geometries
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changed_geometries.save(old_cache_key, self.cache_key)
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from c3nav.mapdata.render.base import LevelRenderData
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LevelRenderData.rebuild()
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cache.set('mapdata:last_update', (self.pk, self.datetime), 900)
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delete_old_cached_tiles.apply_async(countdown=5)
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