rebuild LevelRenderData after saving changed_geometries

This commit is contained in:
Laura Klünder 2017-10-24 01:14:36 +02:00
parent 308cbf82f9
commit 1b972c4ab0

View file

@ -58,13 +58,13 @@ class MapUpdate(models.Model):
from c3nav.mapdata.models import AltitudeArea
AltitudeArea.recalculate()
from c3nav.mapdata.render.base import LevelRenderData
LevelRenderData.rebuild()
super().save(**kwargs)
from c3nav.mapdata.cache import changed_geometries
changed_geometries.save(old_cache_key, self.cache_key)
from c3nav.mapdata.render.base import LevelRenderData
LevelRenderData.rebuild()
cache.set('mapdata:last_update', (self.pk, self.datetime), 900)
delete_old_cached_tiles.apply_async(countdown=5)