fix min_altitude in renderer

This commit is contained in:
Laura Klünder 2017-11-14 01:19:51 +01:00
parent 12eba11185
commit 1e8305a281

View file

@ -83,7 +83,8 @@ class MapRenderer:
else:
levels = self.level_render_data.levels
min_altitude = float(min(chain(*(tuple(area.altitude for area in geoms.altitudeareas) for geoms in levels))))
min_altitude = float(min(chain(*(tuple(area.altitude for area in geoms.altitudeareas)
for geoms in levels)))) - 0.7
for geoms in levels:
if not bbox.intersects(geoms.affected_area):