buildgraph: points with multiple rooms instead of points with no rooms
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6b836e5258
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5 changed files with 103 additions and 73 deletions
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@ -13,7 +13,7 @@ from c3nav.routing.room import GraphRoom
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from c3nav.routing.router import Router
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class Graph():
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class Graph:
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default_filename = os.path.join(settings.DATA_DIR, 'graph.pickle')
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def __init__(self):
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@ -24,27 +24,31 @@ class Graph():
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self.points = []
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self.connections = []
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self.rooms = []
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self.no_level_points = []
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self.levelconnector_points = {}
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self.transfer_points = []
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self.router = Router()
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self.level_transfer_points = []
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self.levelconnector_points = {}
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def build(self):
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for level in self.levels.values():
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level.build()
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self.rooms = sum((level.rooms for level in self.levels.values()), [])
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self.points = sum((level.points for level in self.levels.values()), [])
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print()
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self.connect_levelconnectors()
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print()
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print('Total:')
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print('%d points' % len(self.points))
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self.rooms = sum((level.rooms for level in self.levels.values()), [])
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print('%d rooms' % len(self.rooms))
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self.connect_levelconnectors()
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print('%d level transfer points' % len(self.no_level_points))
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print('%d level transfer points' % len(self.level_transfer_points))
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print('%d connections' % len(self.connections))
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print()
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print('Points per room:')
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for name, level in self.levels.items():
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print(('Level %s:' % name), *(sorted((len(room.points) for room in level.rooms), reverse=True)))
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def serialize(self):
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for i, room in enumerate(self.rooms):
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@ -53,17 +57,11 @@ class Graph():
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for i, point in enumerate(self.points):
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point.i = i
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def i_or_none(obj):
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return None if obj is None else obj.i
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def name_or_none(obj):
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return None if obj is None else obj.level.name
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rooms = tuple((room.level.level.name, room.geometry, room.mpl_clear) for room in self.rooms)
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points = tuple((point.x, point.y, i_or_none(point.room), name_or_none(point.level)) for point in self.points)
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rooms = tuple((room.level.level.name, room.mpl_clear) for room in self.rooms)
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points = tuple((point.x, point.y, tuple(room.i for room in point.rooms)) for point in self.points)
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connections = tuple((conn.from_point.i, conn.to_point.i, conn.distance) for conn in self.connections)
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return (rooms, points, connections)
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return rooms, points, connections
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def save(self, filename=None):
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if filename is None:
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@ -76,12 +74,18 @@ class Graph():
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graph = cls()
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rooms, points, connections = data
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def by_key_or_none(collection, key):
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return None if key is None else collection[key]
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graph.rooms = [GraphRoom(graph.levels[room[0]], mpl_clear=room[1]) for room in rooms]
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graph.points = [GraphPoint(point[0], point[1], rooms=tuple(graph.rooms[i] for i in point[2]))
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for point in points]
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graph.rooms = [GraphRoom(graph.levels[room[0]], room[1], room[2]) for room in rooms]
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graph.points = [GraphPoint(point[0], point[1], by_key_or_none(graph.rooms, point[2]),
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by_key_or_none(graph.levels, point[3]), graph) for point in points]
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for point in graph.points:
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for room in point.rooms:
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room.points.append(point)
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for name, level in graph.levels.items():
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level.rooms = [room for room in graph.rooms if room.level == level]
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level.points = list(set(sum((room.points for room in level.rooms), [])))
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level.room_transfer_points = [point for point in level.points if len(point.rooms) > 1]
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for from_point, to_point, distance in connections:
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graph.add_connection(graph.points[from_point], graph.points[to_point], distance)
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@ -101,6 +105,7 @@ class Graph():
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room.build_router()
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self.transfer_points.extend(room.router.transfer_points)
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self.router = Router()
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self.router.build(self.transfer_points, global_routing=True)
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def draw_pngs(self, points=True, lines=True):
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@ -113,8 +118,27 @@ class Graph():
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def connect_levelconnectors(self):
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for levelconnector in LevelConnector.objects.all():
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center = levelconnector.geometry.centroid
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center_point = GraphPoint(center.x, center.y, graph=self)
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for point in self.levelconnector_points.get(levelconnector.name, []):
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points = self.levelconnector_points.get(levelconnector.name, [])
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rooms = tuple(set(sum((point.rooms for point in points), [])))
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if len(rooms) < 2:
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print('levelconnector %s on levels %s at (%.2f, %.2f) has <2 rooms (%d%s)!' %
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(levelconnector.name, ', '.join(level.name for level in levelconnector.levels.all()),
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center.x, center.y, len(rooms), (' on level '+rooms[0].level.level.name) if rooms else ''))
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continue
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center_point = GraphPoint(center.x, center.y, rooms=rooms)
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self.points.append(center_point)
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levels = tuple(set(room.level for room in rooms))
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for level in levels:
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level.room_transfer_points.append(center_point)
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level.points.append(center_point)
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for room in rooms:
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room.points.append(center_point)
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for point in points:
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center_point.connect_to(point)
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point.connect_to(center_point)
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@ -15,34 +15,39 @@ class GraphLevel():
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def __init__(self, graph, level):
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self.graph = graph
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self.level = level
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self.points = []
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self.no_room_points = []
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self.room_transfer_points = []
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self.rooms = []
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def build(self):
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print()
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print('Level %s:' % self.level.name)
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self.collect_rooms()
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print('%d rooms' % len(self.rooms))
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for room in self.rooms:
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room.prepare_build()
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room.build_points()
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self.create_doors()
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self.create_levelconnectors()
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self.points = sum((room.points for room in self.rooms), [])
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self.points.extend(self.room_transfer_points)
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for room in self.rooms:
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room.build_connections()
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pass # room.build_connections()
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print('%d points' % len(self.points))
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print('%d room transfer points' % len(self.no_room_points))
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print()
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print('%d room transfer points' % len(self.room_transfer_points))
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def collect_rooms(self):
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accessibles = self.level.geometries.accessible
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accessibles = assert_multipolygon(accessibles)
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for geometry in accessibles:
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GraphRoom(self, geometry)
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room = GraphRoom(self, geometry)
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if room.prepare_build():
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self.rooms.append(room)
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def create_doors(self):
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doors = self.level.geometries.doors
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@ -50,22 +55,33 @@ class GraphLevel():
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for door in doors:
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polygon = door.buffer(0.01, join_style=JOIN_STYLE.mitre)
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center = door.centroid
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center_point = GraphPoint(center.x, center.y, level=self)
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num_points = 0
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connected_rooms = set()
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points = []
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for room in self.rooms:
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if not polygon.intersects(room.geometry):
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continue
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for subpolygon in assert_multipolygon(polygon.intersection(room.geometry)):
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connected_rooms.add(room)
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nearest_point = get_nearest_point(room.clear_geometry, subpolygon.centroid)
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point = GraphPoint(nearest_point.x, nearest_point.y, room)
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center_point.connect_to(point)
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point.connect_to(center_point)
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num_points += 1
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room.points.append(point)
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points.append(point)
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if num_points < 2:
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print('door with <2 num_points (%d) detected at (%.2f, %.2f)' % (num_points, center.x, center.y))
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if len(points) < 2:
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print('door with <2 points (%d) detected at (%.2f, %.2f)' % (num_points, center.x, center.y))
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continue
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center_point = GraphPoint(center.x, center.y, rooms=tuple(connected_rooms))
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self.room_transfer_points.append(center_point)
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for room in connected_rooms:
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room.points.append(center_point)
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for point in points:
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center_point.connect_to(point)
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point.connect_to(center_point)
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def create_levelconnectors(self):
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for levelconnector in self.level.levelconnectors.all():
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@ -80,6 +96,7 @@ class GraphLevel():
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if not point.within(room.clear_geometry):
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point = get_nearest_point(room.clear_geometry, point)
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point = GraphPoint(point.x, point.y, room)
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room.points.append(point)
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self.graph.add_levelconnector_point(levelconnector, point)
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def draw_png(self, points=True, lines=True):
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@ -98,12 +115,11 @@ class GraphLevel():
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for point in self.points:
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draw.ellipse(_ellipse_bbox(point.x, point.y, height), (200, 0, 0))
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for point in self.no_room_points:
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for point in self.room_transfer_points:
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draw.ellipse(_ellipse_bbox(point.x, point.y, height), (0, 0, 255))
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for point in self.points:
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for point in self.room_transfer_points:
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for otherpoint, connection in point.connections.items():
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if otherpoint in self.graph.no_level_points:
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draw.line(_line_coords(point, otherpoint, height), fill=(0, 255, 255))
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draw.line(_line_coords(point, otherpoint, height), fill=(0, 255, 255))
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im.save(graph_filename)
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@ -12,6 +12,7 @@ class Command(BaseCommand):
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start = time.time()
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graph = Graph()
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graph.build()
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print()
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print('Built in %.4fs' % (time.time() - start))
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start = time.time()
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@ -4,28 +4,17 @@ from django.utils.functional import cached_property
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class GraphPoint():
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def __init__(self, x, y, room=None, level=None, graph=None):
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self.room = room
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self.level = room.level if level is None and room is not None else level
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self.graph = self.level.graph if graph is None and self.level is not None else graph
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def __init__(self, x, y, room=None, rooms=None):
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self.rooms = rooms if rooms is not None else [room]
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self.x = x
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self.y = y
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self.xy = np.array((x, y))
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# self.level = room.level
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self.graph = self.rooms[0].graph
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self.connections = {}
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self.connections_in = {}
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self.in_room_transfer_distances = None
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if self.room is not None:
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self.room.points.append(self)
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elif self.level is not None:
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self.level.no_room_points.append(self)
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if self.level is not None:
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self.level.points.append(self)
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else:
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self.graph.no_level_points.append(self)
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self.graph.points.append(self)
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@cached_property
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def ellipse_bbox(self):
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@ -12,30 +12,27 @@ from c3nav.routing.utils.mpl import shapely_to_mpl
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class GraphRoom():
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def __init__(self, level, geometry, mpl_clear=None):
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def __init__(self, level, geometry=None, mpl_clear=None):
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self.level = level
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self.graph = level.graph
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self.geometry = geometry
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self.points = []
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self.clear_geometry = geometry.buffer(-0.3, join_style=JOIN_STYLE.mitre)
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self.empty = self.clear_geometry.is_empty
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self.router = Router()
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if not self.empty:
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self.level.rooms.append(self)
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self.graph.rooms.append(self)
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self.mpl_clear = mpl_clear
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self.points = []
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def prepare_build(self):
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self.clear_geometry = self.geometry.buffer(-0.3, join_style=JOIN_STYLE.mitre)
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if self.clear_geometry.is_empty:
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return False
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self.mpl_clear = shapely_to_mpl(self.clear_geometry.buffer(0.01, join_style=JOIN_STYLE.mitre))
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self.mpl_stairs = ()
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for stair_line in assert_multilinestring(self.level.level.geometries.stairs):
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coords = tuple(stair_line.coords)
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self.mpl_stairs += tuple((Path(part), coord_angle(*part)) for part in zip(coords[:-1], coords[1:]))
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return True
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def build_points(self):
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original_geometry = self.geometry
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@ -127,11 +124,13 @@ class GraphRoom():
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if not self.mpl_clear.contains_point(coord):
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return []
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point = GraphPoint(coord[0], coord[1], self)
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self.points.append(point)
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return [point]
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def build_connections(self):
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i = 0
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for point1, point2 in combinations(self.points, 2):
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own_points = [point for point in self.points if point not in self.level.room_transfer_points]
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for point1, point2 in combinations(own_points, 2):
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path = Path(np.vstack((point1.xy, point2.xy)))
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# lies within room
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@ -159,4 +158,5 @@ class GraphRoom():
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i += 1
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def build_router(self):
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self.router = Router()
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self.router.build(self.points)
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