buildings are still needed
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1 changed files with 5 additions and 4 deletions
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@ -197,11 +197,12 @@ class EditorViewSet(EditorViewSetMixin, ViewSet):
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space.bounds = True
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space.bounds = True
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# deactivated for performance reasons
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buildings = level.buildings.all()
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buildings = level.buildings.all()
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buildings_geom = cascaded_union([building.geometry for building in buildings])
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# buildings_geom = cascaded_union([building.geometry for building in buildings])
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for other_space in other_spaces:
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# for other_space in other_spaces:
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if other_space.outside:
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# if other_space.outside:
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other_space.geometry = other_space.geometry.difference(buildings_geom)
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# other_space.geometry = other_space.geometry.difference(buildings_geom)
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for other_space in chain(other_spaces, other_spaces_lower, other_spaces_upper):
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for other_space in chain(other_spaces, other_spaces_lower, other_spaces_upper):
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other_space.opacity = 0.4
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other_space.opacity = 0.4
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other_space.color = '#ffffff'
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other_space.color = '#ffffff'
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