From 3ab21d55d147652e042cf800f3729d7faa9e3ed3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Laura=20Kl=C3=BCnder?= Date: Tue, 19 Sep 2017 17:21:07 +0200 Subject: [PATCH] fix hole rendering again --- src/c3nav/mapdata/models/level.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/c3nav/mapdata/models/level.py b/src/c3nav/mapdata/models/level.py index 9d00329d..90336ab4 100644 --- a/src/c3nav/mapdata/models/level.py +++ b/src/c3nav/mapdata/models/level.py @@ -119,8 +119,9 @@ class Level(SpecificLocation, models.Model): space.geometry = space.geometry.difference(building_geometries) columns_geom = cascaded_union(tuple(column.geometry for column in space.columns.all())) holes_geom = cascaded_union(tuple(hole.geometry for hole in space.holes.all())) - space.geometry = space.geometry.difference(columns_geom).difference(holes_geom) + space.geometry = space.geometry.difference(columns_geom) space.hole_geometries = holes_geom.intersection(space.geometry) + space.geometry = space.geometry.difference(holes_geom) space_geometries = cascaded_union(tuple(space.geometry for space in spaces)) hole_geometries = cascaded_union(tuple(space.hole_geometries for space in spaces)).difference(space_geometries)