render levels_on_top of current level
This commit is contained in:
parent
0e23945be4
commit
3b628681d6
2 changed files with 7 additions and 4 deletions
|
@ -43,6 +43,9 @@ class LevelRenderData:
|
|||
|
||||
map_history = MapHistory.open_level(level.pk, 'base')
|
||||
|
||||
sublevels = tuple(sublevel for sublevel in levels
|
||||
if sublevel.on_top_of_id == level.pk or sublevel.base_altitude <= level.base_altitude)
|
||||
|
||||
level_crop_to = {}
|
||||
|
||||
# choose a crop area for each level. non-intermediate levels (not on_top_of) below the one that we are
|
||||
|
@ -50,7 +53,7 @@ class LevelRenderData:
|
|||
# levels above them.
|
||||
crop_to = None
|
||||
primary_level_count = 0
|
||||
for sublevel in reversed(levels[:i + 1]):
|
||||
for sublevel in reversed(sublevels):
|
||||
geoms = single_level_geoms[sublevel.pk]
|
||||
|
||||
if geoms.holes is not None:
|
||||
|
@ -68,7 +71,7 @@ class LevelRenderData:
|
|||
render_data = LevelRenderData()
|
||||
render_data.access_restriction_affected = {}
|
||||
|
||||
for sublevel in levels[:i + 1]:
|
||||
for sublevel in sublevels:
|
||||
old_geoms = single_level_geoms[sublevel.pk]
|
||||
crop_to = level_crop_to[sublevel.pk]
|
||||
|
||||
|
|
|
@ -4,13 +4,13 @@ from functools import lru_cache
|
|||
from itertools import chain
|
||||
from typing import Optional, Union
|
||||
|
||||
import meshpy.triangle as triangle
|
||||
import ModernGL
|
||||
import numpy as np
|
||||
from PIL import Image
|
||||
from shapely.geometry import CAP_STYLE, JOIN_STYLE, MultiPolygon, Polygon
|
||||
from shapely.ops import unary_union
|
||||
|
||||
import meshpy.triangle as triangle
|
||||
import ModernGL
|
||||
from c3nav.mapdata.render.engines.base import FillAttribs, RenderEngine, StrokeAttribs
|
||||
from c3nav.mapdata.utils.geometry import assert_multipolygon
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue