add reloadMap function although there is no logic to call it, yet

This commit is contained in:
Laura Klünder 2017-12-24 02:40:56 +01:00
parent d8f6e354af
commit 3bb8c59baa

View file

@ -1237,12 +1237,15 @@ LevelControl = L.Control.extend({
return this._container;
},
addLevel: function (id, title) {
this._tileLayers[id] = L.tileLayer((c3nav.tile_server || '/map/') + String(id) + '/{z}/{x}/{y}.png', {
createTileLayer: function(id) {
return L.tileLayer((c3nav.tile_server || '/map/') + String(id) + '/{z}/{x}/{y}.png', {
minZoom: -2,
maxZoom: 5,
bounds: L.GeoJSON.coordsToLatLngs(c3nav.bounds)
});
},
addLevel: function (id, title) {
this._tileLayers[id] = this.createTileLayer(id);
var overlay = L.layerGroup();
this._overlayLayers[id] = overlay;
@ -1287,5 +1290,13 @@ LevelControl = L.Control.extend({
buttons.addClass('current');
buttons.width(buttons.width());
buttons.removeClass('current');
},
reloadMap: function() {
var old_tile_layer = this._tileLayers[this.currentLevel],
new_tile_layer = this.createTileLayer(this.currentLevel);
this._tileLayers[this.currentLevel] = new_tile_layer;
new_tile_layer.addTo(c3nav.map);
window.setTimeout(function() { old_tile_layer.remove(); }, 2000);
}
});