diff --git a/src/c3nav/mapdata/render/renderer.py b/src/c3nav/mapdata/render/renderer.py index 6af24459..d9165c74 100644 --- a/src/c3nav/mapdata/render/renderer.py +++ b/src/c3nav/mapdata/render/renderer.py @@ -103,7 +103,7 @@ class MapRenderer: # add obstacles after everything related to ground for the nice right order for i, altitudearea in enumerate(geoms.altitudeareas): for height, obstacle in altitudearea.obstacles.items(): - engine.add_geometry(obstacle, fill=FillAttribs('#cccccc'), category='obstacles') + engine.add_geometry(obstacle, fill=FillAttribs('#B7B7B7'), category='obstacles') # add walls, stroke_px makes sure that all walls are at least 1px thick on all zoom levels, walls = None