fix settings.RENDER_SCALE

This commit is contained in:
Laura Klünder 2016-12-02 18:51:42 +01:00
parent 5575b7458f
commit 6c1ee76806

View file

@ -23,7 +23,7 @@ class LevelRenderer():
@staticmethod @staticmethod
def polygon_svg(geometry, fill_color=None, fill_opacity=None, stroke_width=0.0, stroke_color=None, filter=None): def polygon_svg(geometry, fill_color=None, fill_opacity=None, stroke_width=0.0, stroke_color=None, filter=None):
scaled = scale(geometry, xfact=settings.render_scale, yfact=settings.render_scale, origin=(0, 0)) scaled = scale(geometry, xfact=settings.RENDER_SCALE, yfact=settings.RENDER_SCALE, origin=(0, 0))
element = ET.fromstring(scaled.svg(0, fill_color or '#FFFFFF')) element = ET.fromstring(scaled.svg(0, fill_color or '#FFFFFF'))
if element.tag != 'g': if element.tag != 'g':
new_element = ET.Element('g') new_element = ET.Element('g')