improve stair rendering using stair areas
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2 changed files with 9 additions and 10 deletions
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@ -1,7 +1,7 @@
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from django.db import models
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from django.utils.functional import cached_property
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from django.utils.translation import ugettext_lazy as _
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from shapely.geometry import JOIN_STYLE
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from shapely.geometry import CAP_STYLE, JOIN_STYLE
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from shapely.ops import cascaded_union
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from c3nav.mapdata.models.base import MapItem
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@ -200,8 +200,8 @@ class LevelGeometries():
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return cascaded_union([stair.geometry for stair in self.level.stairs.all()]).intersection(self.accessible)
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@cached_property
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def stair_shadows(self):
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shadows = []
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def stair_areas(self):
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left = []
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for stair in assert_multilinestring(self.stairs):
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shadows.append(stair.parallel_offset(0.1, 'left', join_style=JOIN_STYLE.mitre))
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return cascaded_union(shadows)
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left.append(stair.parallel_offset(0.15, 'left', join_style=JOIN_STYLE.mitre))
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return cascaded_union(left).buffer(0.20, join_style=JOIN_STYLE.mitre, cap_style=CAP_STYLE.flat)
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