improve stair rendering using stair areas

This commit is contained in:
Laura Klünder 2016-12-08 12:56:49 +01:00
parent 009cf41dad
commit 6cea5949b3
2 changed files with 9 additions and 10 deletions

View file

@ -112,15 +112,14 @@ class LevelRenderer():
contents.append(self.polygon_svg(self.level.geometries.outsides_with_holes,
fill_color='#DCE6DC'))
contents.append(self.polygon_svg(self.level.geometries.stair_shadows,
stroke_color='#000000',
stroke_width=0.1,
stroke_opacity=0.1))
contents.append(self.polygon_svg(self.level.geometries.stair_areas,
fill_color='#000000',
fill_opacity=0.03))
contents.append(self.polygon_svg(self.level.geometries.stairs,
stroke_color='#000000',
stroke_width=0.06,
stroke_opacity=0.3))
stroke_opacity=0.2))
contents.append(self.polygon_svg(self.level.geometries.walls_shadow,
fill_color='#000000',