render single levels, too

This commit is contained in:
Laura Klünder 2017-08-08 12:31:55 +02:00
parent 4a30d55e7c
commit 7ec56d4186

View file

@ -251,26 +251,12 @@ class Level(SpecificLocation, models.Model):
self._render_scad_polygon(f, cascaded_union(polygons), altitude, height, low_clip=low_clip)
@classmethod
def render_scad_all(cls, levels=None, request=None):
from c3nav.mapdata.models import Level, Area, Space
spaces = Space.objects.filter(Space.q_for_request(request, allow_none=True)).prefetch_related(
Prefetch('areas', Area.qs_for_request(request, allow_none=True)),
'groups', 'columns', 'holes', 'areas__groups',
'stairs', 'obstacles', 'lineobstacles'
)
level_spaces = {}
for space in spaces:
level_spaces.setdefault(space.level_id, []).append(space)
filename = os.path.join(settings.RENDER_ROOT, 'all.scad')
if levels is None:
levels = Level.objects
levels = levels.prefetch_related('buildings', 'doors', 'altitudeareas').order_by('base_altitude')
def _render_scad_levels(cls, levels, filename, level_spaces):
bounds = cascaded_union(tuple(box(*level.bounds) for level in levels)).bounds
center = tuple(box(*bounds).centroid.coords[0])
min_altitude = min((level.min_altitude for level in levels), default=0)
filename = os.path.join(settings.RENDER_ROOT, filename)
with open(filename, 'w') as f:
f.write('translate([%.2f, %.2f, %.2f]) {\n' % (0-center[0], 0-center[1], 0-min_altitude+Decimal('0.5')))
first = True
@ -281,3 +267,27 @@ class Level(SpecificLocation, models.Model):
first = False
level._render_scad(f, spaces=level_spaces.get(level.pk, []), low_clip=low_clip)
f.write('}\n')
@classmethod
def render_scad_all(cls, levels=None, request=None):
from c3nav.mapdata.models import Level, Area, Space
spaces = Space.objects.filter(Space.q_for_request(request, allow_none=True)).prefetch_related(
Prefetch('areas', Area.qs_for_request(request, allow_none=True)),
'groups', 'columns', 'holes', 'areas__groups',
'stairs', 'obstacles', 'lineobstacles'
)
level_spaces = {}
for space in spaces:
level_spaces.setdefault(space.level_id, []).append(space)
if levels is None:
levels = Level.objects
levels = levels.prefetch_related('buildings', 'doors', 'altitudeareas').order_by('base_altitude')
cls._render_scad_levels(levels, 'all.levels.scad', level_spaces)
for level in levels:
if level.on_top_of_id is not None:
continue
sublevels = tuple(sublevel for sublevel in levels if sublevel.on_top_of_id == level.pk)
cls._render_scad_levels((level, )+sublevels, level.get_slug()+'.scad', level_spaces)