move clip_altitudes() to base RenderEngine
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400f2892bb
commit
80fb9e2df7
2 changed files with 18 additions and 23 deletions
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@ -2,6 +2,8 @@ import math
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from abc import ABC, abstractmethod
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from typing import Optional
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from shapely.ops import unary_union
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class FillAttribs:
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__slots__ = ('color', 'opacity')
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@ -42,11 +44,26 @@ class RenderEngine(ABC):
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self.background_rgb = tuple(int(background[i:i + 2], 16) for i in range(1, 6, 2))
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# keep track which area of the image has which altitude currently
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self.altitudes = {}
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self.last_altitude = None
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@abstractmethod
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def get_png(self) -> bytes:
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# render the image to png.
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pass
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def clip_altitudes(self, new_geometry, new_altitude=None):
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# register new geometry with an altitude
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# a geometry with no altitude will reset the altitude information of its area as if nothing was ever there
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if self.last_altitude is not None and self.last_altitude > new_altitude:
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raise ValueError('Altitudes have to be ascending.')
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if new_altitude in self.altitudes:
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self.altitudes[new_altitude] = unary_union([self.altitudes[new_altitude], new_geometry])
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else:
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self.altitudes[new_altitude] = new_geometry
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def add_geometry(self, geometry, fill: Optional[FillAttribs] = None, stroke: Optional[StrokeAttribs] = None,
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altitude=None, height=None, shape_cache_key=None):
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# draw a shapely geometry with a given style
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@ -6,12 +6,11 @@ from itertools import chain
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from typing import Optional
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import numpy as np
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from PIL import Image
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from django.conf import settings
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from django.core import checks
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from PIL import Image
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from shapely.affinity import translate
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from shapely.geometry import LineString, Polygon
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from shapely.ops import unary_union
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# import gobject-inspect, cairo and rsvg if the native rsvg SVG_RENDERER should be used
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from c3nav.mapdata.render.engines.base import FillAttribs, RenderEngine, StrokeAttribs
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@ -47,10 +46,6 @@ class SVGEngine(RenderEngine):
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self.defs = ''
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self.clip_path_i = 0
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# keep track which area of the image has which altitude currently
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self.altitudes = {}
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self.last_altitude = None
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# for fast numpy operations
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self.np_scale = np.array((self.scale, -self.scale))
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self.np_offset = np.array((-self.minx * self.scale, self.maxy * self.scale))
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@ -201,23 +196,6 @@ class SVGEngine(RenderEngine):
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shadow = self._create_geometry(shadow_geom, attribs)
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self.g += shadow
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def clip_altitudes(self, new_geometry, new_altitude=None):
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# register new geometry with specific (or no) altitude
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# a geometry with no altitude will reset the altitude information of its area as if nothing was ever there
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for altitude, geometry in tuple(self.altitudes.items()):
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if altitude != new_altitude:
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self.altitudes[altitude] = geometry.difference(new_geometry)
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if self.altitudes[altitude].is_empty:
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self.altitudes.pop(altitude)
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if new_altitude is not None:
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if self.last_altitude is not None and self.last_altitude > new_altitude:
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raise ValueError('Altitudes have to be ascending.')
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self.last_altitude = new_altitude
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if new_altitude in self.altitudes:
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self.altitudes[new_altitude] = unary_union([self.altitudes[new_altitude], new_geometry])
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else:
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self.altitudes[new_altitude] = new_geometry
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def _add_geometry(self, geometry, fill: Optional[FillAttribs] = None, stroke: Optional[StrokeAttribs] = None,
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altitude=None, height=None, shape_cache_key=None):
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