improve maprenderer style
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1 changed files with 13 additions and 13 deletions
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@ -72,25 +72,25 @@ class LevelRenderer():
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contents.append(self.polygon_svg(self.level.geometries.walls_shadow,
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fill_color='#000000',
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fill_opacity=0.05))
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contents.append(self.polygon_svg(self.level.geometries.doors,
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fill_color='#FFFFFF',
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stroke_color='#CCCCCC',
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stroke_width=2))
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contents.append(self.polygon_svg(self.level.geometries.obstacles,
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fill_color='#BDBDBD',
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stroke_color='#9E9E9E',
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stroke_width=3))
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fill_opacity=0.06))
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contents.append(self.polygon_svg(self.level.geometries.elevatorlevels,
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fill_color='#9EF8FB'))
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contents.append(self.polygon_svg(self.level.geometries.doors,
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fill_color='#FFFFFF',
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stroke_color='#3c3c3c',
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stroke_width=1.5))
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contents.append(self.polygon_svg(self.level.geometries.obstacles,
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fill_color='#BDBDBD',
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stroke_color='#9E9E9E',
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stroke_width=1.5))
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contents.append(self.polygon_svg(self.level.geometries.walls,
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fill_color='#949494',
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stroke_color='#757575',
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stroke_width=3))
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stroke_color='#3c3c3c',
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stroke_width=1.5))
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return ET.tostring(svg).decode()
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