fix _build_vertex_values with no faces crash
This commit is contained in:
parent
d49c4da769
commit
84fd2b0011
1 changed files with 5 additions and 2 deletions
|
@ -286,11 +286,14 @@ class LevelGeometries:
|
|||
vertex_value_mask = np.full(self.vertices.shape[:1], fill_value=False, dtype=np.bool)
|
||||
|
||||
for item in items:
|
||||
i_vertices = np.unique(self.faces[np.array(tuple(chain(*area_func(item).faces)))].flatten())
|
||||
faces = area_func(item).faces
|
||||
if not faces:
|
||||
continue
|
||||
i_vertices = np.unique(self.faces[np.array(tuple(chain(*faces)))].flatten())
|
||||
vertex_values[i_vertices] = value_func(item, i_vertices)
|
||||
vertex_value_mask[i_vertices] = True
|
||||
|
||||
if not np.all(vertex_value_mask):
|
||||
if np.any(vertex_value_mask) and not np.all(vertex_value_mask):
|
||||
interpolate = NearestNDInterpolator(self.vertices[vertex_value_mask],
|
||||
vertex_values[vertex_value_mask])
|
||||
vertex_values[np.logical_not(vertex_value_mask)] = interpolate(
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue