renderer: lowest levels should always be extend downwards
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2 changed files with 9 additions and 6 deletions
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@ -229,7 +229,7 @@ class SVGEngine(RenderEngine):
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attribs = ' fill="none"'
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if altitude is not None and stroke is None:
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stroke = StrokeAttribs('rgba(0, 0, 0, 0.15)', 0.05, min_px=0.2)
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stroke = StrokeAttribs('rgba(255, 0, 0, 1)', 0.05, min_px=0.2)
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if stroke:
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width = stroke.width*self.scale
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