introducing short walls, so walls stay below stairs from levels on top
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2 changed files with 45 additions and 6 deletions
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@ -147,6 +147,10 @@ class MapRenderer:
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top=not walls_extended),
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height=geoms.default_height, fill=FillAttribs('#aaaaaa'), category='walls')
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for short_wall in geoms.short_walls:
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engine.add_geometry(short_wall.filter(bottom=not not_full_levels),
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height=geoms.default_height, fill=FillAttribs('#aaaaaa'), category='walls')
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if walls_extended:
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engine.add_geometry(geoms.walls_extended, fill=FillAttribs('#aaaaaa'), category='walls')
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