rendermap: fix intermediate shadows
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08fe62eb54
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2 changed files with 3 additions and 5 deletions
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@ -197,9 +197,8 @@ class LevelRenderer():
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higher.append(level)
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contents = self.add_svg_content(svg)
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accessible = self.level.geometries.accessible
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for level in higher:
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contents.append(self.polygon_svg(level.geometries.intermediate_shadows.intersection(accessible),
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contents.append(self.polygon_svg(level.geometries.intermediate_shadows,
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fill_color='#000000',
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fill_opacity=0.05))
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