create doors_extended because walls_extended was non-watertight be design

This commit is contained in:
Laura Klünder 2017-11-14 17:23:45 +01:00
parent b092d33a7c
commit a90de12aba
2 changed files with 31 additions and 20 deletions

View file

@ -216,7 +216,6 @@ class LevelRenderData:
new_geoms = LevelGeometries() new_geoms = LevelGeometries()
new_geoms.doors = crop_to.intersection(old_geoms.doors) new_geoms.doors = crop_to.intersection(old_geoms.doors)
new_geoms.walls = crop_to.intersection(old_geoms.walls) new_geoms.walls = crop_to.intersection(old_geoms.walls)
new_geoms.walls_extended = crop_to.intersection(old_geoms.walls_extended)
for altitudearea in old_geoms.altitudeareas: for altitudearea in old_geoms.altitudeareas:
new_geometry = crop_to.intersection(altitudearea.geometry) new_geometry = crop_to.intersection(altitudearea.geometry)
@ -356,6 +355,7 @@ class LevelGeometries:
self.walls = None self.walls = None
self.walls_extended = None self.walls_extended = None
self.doors = None self.doors = None
self.doors_extended = None
self.holes = None self.holes = None
self.access_restriction_affected = None self.access_restriction_affected = None
self.restricted_spaces_indoors = None self.restricted_spaces_indoors = None
@ -460,7 +460,6 @@ class LevelGeometries:
for access_restriction, spaces in restricted_spaces_outdoors.items()} for access_restriction, spaces in restricted_spaces_outdoors.items()}
geoms.walls = buildings_geom.difference(spaces_geom).difference(doors_geom) geoms.walls = buildings_geom.difference(spaces_geom).difference(doors_geom)
geoms.walls_extended = buildings_geom.difference(spaces_geom)
# general level infos # general level infos
geoms.pk = level.pk geoms.pk = level.pk
@ -484,7 +483,6 @@ class LevelGeometries:
self.heightareas = tuple((HybridGeometry.create(area, face_centers), height) self.heightareas = tuple((HybridGeometry.create(area, face_centers), height)
for area, height in self.heightareas) for area, height in self.heightareas)
self.walls = HybridGeometry.create(self.walls, face_centers) self.walls = HybridGeometry.create(self.walls, face_centers)
self.walls_extended = HybridGeometry.create(self.walls_extended, face_centers)
self.doors = HybridGeometry.create(self.doors, face_centers) self.doors = HybridGeometry.create(self.doors, face_centers)
self.restricted_spaces_indoors = {key: HybridGeometry.create(geom, face_centers) self.restricted_spaces_indoors = {key: HybridGeometry.create(geom, face_centers)
for key, geom in self.restricted_spaces_indoors.items()} for key, geom in self.restricted_spaces_indoors.items()}
@ -599,20 +597,11 @@ class LevelGeometries:
# create polyhedrons # create polyhedrons
self.walls_base = HybridGeometry(self.walls.geom, self.walls.faces) self.walls_base = HybridGeometry(self.walls.geom, self.walls.faces)
self.walls_bottom = HybridGeometry(self.walls.geom, self.walls.faces) self.walls_bottom = HybridGeometry(self.walls.geom, self.walls.faces)
self.walls_extended = HybridGeometry(self.walls.geom, self.walls.faces)
self.walls.build_polyhedron(self._create_polyhedron, self.walls.build_polyhedron(self._create_polyhedron,
lower=vertex_altitudes - int(0.7 * 1000), lower=vertex_altitudes - int(0.7 * 1000),
upper=vertex_wall_heights) upper=vertex_wall_heights)
if interpolator is not None:
upper = interpolator(*np.transpose(self.vertices)).astype(np.int32) - int(0.7 * 1000)
self.walls_extended.build_polyhedron(self._create_polyhedron,
lower=vertex_wall_heights,
upper=upper,
bottom=False)
else:
self.walls_extended = None
for key, geometry in self.restricted_spaces_indoors.items(): for key, geometry in self.restricted_spaces_indoors.items():
geometry.crop_ids = frozenset(('in:%s' % key, )) geometry.crop_ids = frozenset(('in:%s' % key, ))
for key, geometry in self.restricted_spaces_outdoors.items(): for key, geometry in self.restricted_spaces_outdoors.items():
@ -620,11 +609,26 @@ class LevelGeometries:
crops = tuple((crop, prepared.prep(crop.geom)) for crop in chain(self.restricted_spaces_indoors.values(), crops = tuple((crop, prepared.prep(crop.geom)) for crop in chain(self.restricted_spaces_indoors.values(),
self.restricted_spaces_outdoors.values())) self.restricted_spaces_outdoors.values()))
self.doors_extended = HybridGeometry(self.doors.geom, self.doors.faces)
self.doors.build_polyhedron(self._create_polyhedron, self.doors.build_polyhedron(self._create_polyhedron,
crops=crops, crops=crops,
lower=vertex_wall_heights - int(1 * 1000), lower=vertex_wall_heights - int(1 * 1000),
upper=vertex_wall_heights) upper=vertex_wall_heights)
if interpolator is not None:
upper = interpolator(*np.transpose(self.vertices)).astype(np.int32) - int(0.7 * 1000)
self.walls_extended.build_polyhedron(self._create_polyhedron,
lower=vertex_wall_heights,
upper=upper,
bottom=False)
self.doors_extended.build_polyhedron(self._create_polyhedron,
lower=vertex_wall_heights,
upper=upper,
bottom=False)
else:
self.walls_extended = None
self.doors_extended = None
for area in self.altitudeareas: for area in self.altitudeareas:
area.create_polyhedrons(self._create_polyhedron, crops=crops) area.create_polyhedrons(self._create_polyhedron, crops=crops)

View file

@ -86,6 +86,8 @@ class MapRenderer:
min_altitude = min(chain(*(tuple(area.altitude for area in geoms.altitudeareas) min_altitude = min(chain(*(tuple(area.altitude for area in geoms.altitudeareas)
for geoms in levels))) - int(0.7*1000) for geoms in levels))) - int(0.7*1000)
not_full_levels = not self.full_levels and engine.is_3d
full_levels = self.full_levels and engine.is_3d
for geoms in levels: for geoms in levels:
if not bbox.intersects(geoms.affected_area): if not bbox.intersects(geoms.affected_area):
continue continue
@ -100,7 +102,7 @@ class MapRenderer:
if access_restriction not in unlocked_access_restrictions) if access_restriction not in unlocked_access_restrictions)
).union(add_walls) ).union(add_walls)
if not self.full_levels and engine.is_3d: if not_full_levels:
engine.add_geometry(geoms.walls_base, fill=FillAttribs('#aaaaaa'), category='walls') engine.add_geometry(geoms.walls_base, fill=FillAttribs('#aaaaaa'), category='walls')
if min_altitude < geoms.min_altitude: if min_altitude < geoms.min_altitude:
engine.add_geometry(geoms.walls_bottom.fit(scale=geoms.min_altitude-min_altitude, engine.add_geometry(geoms.walls_bottom.fit(scale=geoms.min_altitude-min_altitude,
@ -136,19 +138,24 @@ class MapRenderer:
if not add_walls.is_empty or not geoms.walls.is_empty: if not add_walls.is_empty or not geoms.walls.is_empty:
walls = geoms.walls.union(add_walls) walls = geoms.walls.union(add_walls)
walls_extended = geoms.walls_extended and self.full_levels and engine.is_3d walls_extended = geoms.walls_extended and full_levels
if walls is not None: if walls is not None:
engine.add_geometry(walls.filter(bottom=(self.full_levels or not engine.is_3d), engine.add_geometry(walls.filter(bottom=not not_full_levels,
top=not walls_extended), top=not walls_extended),
height=geoms.default_height, fill=FillAttribs('#aaaaaa'), category='walls') height=geoms.default_height, fill=FillAttribs('#aaaaaa'), category='walls')
if walls_extended: if walls_extended:
engine.add_geometry(geoms.walls_extended, height=geoms.default_height, fill=FillAttribs('#aaaaaa'), engine.add_geometry(geoms.walls_extended, fill=FillAttribs('#aaaaaa'), category='walls')
category='walls')
doors_extended = geoms.doors_extended and full_levels
if not geoms.doors.is_empty: if not geoms.doors.is_empty:
engine.add_geometry(geoms.doors.difference(add_walls), fill=FillAttribs('#ffffff'), engine.add_geometry(geoms.doors.difference(add_walls).filter(top=not doors_extended),
stroke=StrokeAttribs('#ffffff', 0.05, min_px=0.2), category='doors') fill=FillAttribs('#ffffff'),
stroke=StrokeAttribs('#ffffff', 0.05, min_px=0.2),
category='doors')
if doors_extended:
engine.add_geometry(geoms.doors_extended, fill=FillAttribs('#aaaaaa'), category='doors')
if walls is not None: if walls is not None:
engine.add_geometry(walls, stroke=StrokeAttribs('#666666', 0.05, min_px=0.2), category='walls') engine.add_geometry(walls, stroke=StrokeAttribs('#666666', 0.05, min_px=0.2), category='walls')