retry after max 10 seconds
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@ -55,7 +55,7 @@ class TileServer:
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break
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logger.info('Retrying after %s seconds...' % wait)
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time.sleep(wait)
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wait = min(2, wait*2)
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wait = min(10, wait*2)
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threading.Thread(target=self.update_cache_package_thread, daemon=True).start()
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