completely rewrite map renderer

This commit is contained in:
Laura Klünder 2016-11-26 13:48:44 +01:00
parent 3c01b620fa
commit b76cfa1985
6 changed files with 138 additions and 38 deletions

View file

@ -1,38 +0,0 @@
import os
from django.core.management.base import BaseCommand
from c3nav.mapdata.models import Level
svg_template = """<svg
width="{width}"
height="{height}"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
>
{data}
</svg>"""
class Command(BaseCommand):
help = 'create svgs for each level'
def add_arguments(self, parser):
parser.add_argument('folder', help='folder, where the svgs should be stored')
def handle(self, *args, **options):
folder = options['folder']
os.chdir(folder)
for level in Level.objects.all():
level_name = "level-{}.svg".format(level.name)
data = []
for building in level.buildings.all():
data.append(building.geometry.svg(fill_color="#c0c0c0"))
for area in level.areas.all():
data.append(area.geometry.svg(fill_color="#a0a0a0"))
for obstacle in level.obstacles.all():
data.append(obstacle.geometry.svg(fill_color="#ffa0a0"))
for door in level.doors.all():
data.append(door.geometry.svg(fill_color="#f0a0f0"))
with open(level_name, 'w') as fh:
fh.write(svg_template.format(width=400, height=200, data='\n'.join(data)))

View file

@ -0,0 +1,10 @@
from django.core.management.base import BaseCommand
from c3nav.mapdata.render import render_all_levels
class Command(BaseCommand):
help = 'render the map'
def handle(self, *args, **options):
render_all_levels()

View file

@ -1,5 +1,7 @@
from django.db import models from django.db import models
from django.utils.functional import cached_property
from django.utils.translation import ugettext_lazy as _ from django.utils.translation import ugettext_lazy as _
from shapely.ops import cascaded_union
from c3nav.mapdata.models.base import MapItem from c3nav.mapdata.models.base import MapItem
@ -17,6 +19,10 @@ class Level(MapItem):
verbose_name_plural = _('Levels') verbose_name_plural = _('Levels')
default_related_name = 'levels' default_related_name = 'levels'
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.geometries = LevelGeometries(self)
def tofilename(self): def tofilename(self):
return 'levels/%s.json' % self.name return 'levels/%s.json' % self.name
@ -38,3 +44,16 @@ class Level(MapItem):
result = super().tofile() result = super().tofile()
result['altitude'] = float(self.altitude) result['altitude'] = float(self.altitude)
return result return result
class LevelGeometries():
def __init__(self, level):
self.level = level
@cached_property
def buildings(self):
return cascaded_union([building.geometry for building in self.level.buildings.all()])
@cached_property
def areas(self):
return cascaded_union([area.geometry for area in self.level.areas.all()])

View file

@ -0,0 +1,8 @@
from c3nav.mapdata.models import Level
from c3nav.mapdata.render.renderer import LevelRenderer # noqa
def render_all_levels():
for level in Level.objects.all():
renderer = LevelRenderer(level)
renderer.write_svg()

View file

@ -0,0 +1,98 @@
import os
import xml.etree.ElementTree as ET
from django.conf import settings
from django.db.models import Max, Min
from shapely.affinity import scale
from shapely.geometry import box
from c3nav.mapdata.models import Package
class LevelRenderer():
def __init__(self, level):
self.level = level
@staticmethod
def get_dimensions():
aggregate = Package.objects.all().aggregate(Max('right'), Min('left'), Max('top'), Min('bottom'))
return (
(aggregate['right__max'] - aggregate['left__min']) * 10,
(aggregate['top__max'] - aggregate['bottom__min']) * 10
)
@staticmethod
def polygon_svg(geometry, fill_color=None, stroke_width=0.0, stroke_color=None, filter=None):
element = ET.fromstring(scale(geometry, xfact=10, yfact=10, origin=(0, 0)).svg(0, fill_color or '#FFFFFF'))
if element.tag != 'g':
new_element = ET.Element('g')
new_element.append(element)
element = new_element
for path in element.findall('path'):
path.attrib.pop('opacity')
path.set('stroke-width', str(stroke_width))
if fill_color is None and 'fill' in path.attrib:
path.attrib.pop('fill')
path.set('fill-opacity', '0')
if stroke_color is not None:
path.set('stroke', stroke_color)
elif 'stroke' in path.attrib:
path.attrib.pop('stroke')
if filter is not None:
path.set('filter', filter)
return element
def get_svg(self):
width, height = self.get_dimensions()
svg = ET.Element('svg', {
'width': str(width),
'height': str(height),
'xmlns:svg': 'http://www.w3.org/2000/svg',
'xmlns': 'http://www.w3.org/2000/svg',
})
svg.append(ET.fromstring("""
<filter id="area-filter" x="-50%" y="-50%" width="200%" height="200%">
<feComponentTransfer in="SourceAlpha">
<feFuncA type="table" tableValues="1 0" />
</feComponentTransfer>
<feGaussianBlur stdDeviation="15" result="offsetblur"/>
<feFlood flood-color="#B9B9B9" result="color"/>
<feComposite in2="offsetblur" operator="in"/>
<feComposite in2="SourceAlpha" operator="in" />
<feMerge>
<feMergeNode in="SourceGraphic" />
<feMergeNode />
</feMerge>
</filter>"""))
contents = ET.Element('g', {
'transform': 'scale(1 -1) translate(0 -%d)' % (height),
})
svg.append(contents)
contents.append(self.polygon_svg(box(0, 0, width, height), fill_color='#000000'))
contents.append(self.polygon_svg(self.level.geometries.buildings,
fill_color='#949494',
stroke_color='#757575',
stroke_width=1.5))
contents.append(self.polygon_svg(self.level.geometries.areas,
fill_color='#D5D5D5',
filter='url(#area-filter)'))
contents.append(self.polygon_svg(self.level.geometries.areas,
stroke_color='#757575',
stroke_width=1.5))
return ET.tostring(svg).decode()
def write_svg(self):
filename = os.path.join(settings.RENDER_ROOT, 'level-%s.svg' % self.level.name)
with open(filename, 'w') as f:
f.write(self.get_svg())

View file

@ -19,6 +19,7 @@ DATA_DIR = config.get('c3nav', 'datadir', fallback=os.environ.get('DATA_DIR', 'd
LOG_DIR = os.path.join(DATA_DIR, 'logs') LOG_DIR = os.path.join(DATA_DIR, 'logs')
MEDIA_ROOT = os.path.join(DATA_DIR, 'media') MEDIA_ROOT = os.path.join(DATA_DIR, 'media')
MAP_ROOT = os.path.join(DATA_DIR, 'map') MAP_ROOT = os.path.join(DATA_DIR, 'map')
RENDER_ROOT = os.path.join(DATA_DIR, 'render')
if not os.path.exists(DATA_DIR): if not os.path.exists(DATA_DIR):
os.mkdir(DATA_DIR) os.mkdir(DATA_DIR)
@ -28,6 +29,8 @@ if not os.path.exists(MEDIA_ROOT):
os.mkdir(MEDIA_ROOT) os.mkdir(MEDIA_ROOT)
if not os.path.exists(MAP_ROOT): if not os.path.exists(MAP_ROOT):
os.mkdir(MAP_ROOT) os.mkdir(MAP_ROOT)
if not os.path.exists(RENDER_ROOT):
os.mkdir(RENDER_ROOT)
if config.has_option('django', 'secret'): if config.has_option('django', 'secret'):
SECRET_KEY = config.get('django', 'secret') SECRET_KEY = config.get('django', 'secret')