From b8eb35556d3f6c71e4d50b648e06462db5cd6b35 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Laura=20Kl=C3=BCnder?= Date: Sun, 4 Dec 2016 02:48:35 +0100 Subject: [PATCH] render intermediate levels in brighter color --- src/c3nav/mapdata/render/renderer.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/c3nav/mapdata/render/renderer.py b/src/c3nav/mapdata/render/renderer.py index b748fa27..fc680148 100644 --- a/src/c3nav/mapdata/render/renderer.py +++ b/src/c3nav/mapdata/render/renderer.py @@ -102,7 +102,7 @@ class LevelRenderer(): fill_color='#000000')) contents.append(self.polygon_svg(self.level.geometries.buildings_with_holes, - fill_color='#D5D5D5')) + fill_color=('#EBEBEB' if self.level.intermediate else '#D5D5D5'))) contents.append(self.polygon_svg(self.level.geometries.outsides, fill_color='#DCE6DC'))