fix bugs with new ramps

This commit is contained in:
Laura Klünder 2024-08-18 21:47:59 +02:00
parent 5eb7cd363c
commit bbbdfd15fb
6 changed files with 25 additions and 13 deletions

View file

@ -16,8 +16,8 @@ def forwards_func(apps, schema_editor):
for area in AltitudeArea.objects.all():
if area.point1 is not None:
area.points = [
AltitudeAreaPoint(coordinates=[area.point1.x, area.point1.y], altitude=float(area.altitude1)),
AltitudeAreaPoint(coordinates=[area.point2.x, area.point2.y], altitude=float(area.altitude))
AltitudeAreaPoint(coordinates=[area.point1.x, area.point1.y], altitude=float(area.altitude)),
AltitudeAreaPoint(coordinates=[area.point2.x, area.point2.y], altitude=float(area.altitude2))
]
area.altitude = None
area.save()

View file

@ -269,9 +269,9 @@ class AltitudeArea(LevelGeometryMixin, models.Model):
tuple(unwrap_geom(h.geometry) for h in space.holes.all()))
)
space_ramps = unary_union(tuple(unwrap_geom(r.geometry) for r in space.ramps.all()))
areas.append(space_accessible.difference(space_ramps))
for geometry in assert_multipolygon(space_accessible.intersection(space_ramps)):
space_ramps_geom = unary_union(tuple(unwrap_geom(r.geometry) for r in space.ramps.all()))
areas.append(space_accessible.difference(space_ramps_geom))
for geometry in assert_multipolygon(space_accessible.intersection(space_ramps_geom)):
ramp = AltitudeArea(geometry=geometry, level=level)
ramp.geometry_prep = prepared.prep(geometry)
ramp.space = space.pk
@ -644,7 +644,8 @@ class AltitudeArea(LevelGeometryMixin, models.Model):
else:
potential_areas = [areas[tmpid] for tmpid in level_areas.get(candidate.level, set())]
potential_areas = [area for area in potential_areas
if set(p.altitude for p in candidate.points) == set(p.altitude for p in area.points)]
if ((candidate.altitude, set(p.altitude for p in (candidate.points or ()))) ==
(area.altitude, set(p.altitude for p in (area.points or ()))))]
potential_areas = [(area, area.geometry.intersection(unwrap_geom(candidate.geometry)).area)
for area in potential_areas
if candidate.geometry_prep.intersects(unwrap_geom(area.geometry))]

View file

@ -4,6 +4,7 @@ from itertools import chain
import numpy as np
from c3nav.mapdata.models import AltitudeArea
from c3nav.mapdata.models.geometry.level import AltitudeAreaPoint
from c3nav.mapdata.render.geometry.hybrid import HybridGeometry
@ -11,8 +12,10 @@ class AltitudeAreaGeometries:
def __init__(self, altitudearea=None, colors=None, obstacles=None):
if altitudearea is not None:
self.geometry = altitudearea.geometry
self.altitude = int(altitudearea.altitude * 1000)
self.points = altitudearea.points
self.altitude = None if altitudearea.altitude is None else int(altitudearea.altitude * 1000)
self.points = None if altitudearea.points is None else [AltitudeAreaPoint(coordinates=p.coordinates,
altitude=int(p.altitude*2))
for p in altitudearea.points]
else:
self.geometry = None
self.altitude = None
@ -22,6 +25,14 @@ class AltitudeAreaGeometries:
self.colors = colors
self.obstacles = obstacles
@property
def min_altitude(self):
return self.altitude if self.altitude is not None else min(p.altitude for p in self.points)
@property
def max_altitude(self):
return self.altitude if self.altitude is not None else max(p.altitude for p in self.points)
def get_altitudes(self, points):
# noinspection PyCallByClass,PyTypeChecker
return AltitudeArea.get_altitudes(self, points/1000).astype(np.int32)

View file

@ -250,9 +250,9 @@ class LevelGeometries:
geoms.base_altitude = int(level.base_altitude * 1000)
geoms.default_height = int(level.default_height * 1000)
geoms.door_height = int(level.door_height * 1000)
geoms.min_altitude = (min(area.altitude for area in geoms.altitudeareas)
geoms.min_altitude = (min(area.min_altitude for area in geoms.altitudeareas)
if geoms.altitudeareas else geoms.base_altitude)
geoms.max_altitude = (max(area.altitude for area in geoms.altitudeareas)
geoms.max_altitude = (max(area.max_altitude for area in geoms.altitudeareas)
if geoms.altitudeareas else geoms.base_altitude)
geoms.max_height = (min(height for area, height in geoms.heightareas)
if geoms.heightareas else geoms.default_height)

View file

@ -303,9 +303,9 @@ class LevelRenderData:
new_geoms.base_altitude = old_geoms.base_altitude
new_geoms.default_height = old_geoms.default_height
new_geoms.door_height = old_geoms.door_height
new_geoms.min_altitude = (min(area.altitude for area in new_geoms.altitudeareas)
new_geoms.min_altitude = (min(area.min_altitude for area in new_geoms.altitudeareas)
if new_geoms.altitudeareas else new_geoms.base_altitude)
new_geoms.max_altitude = (max(area.altitude for area in new_geoms.altitudeareas)
new_geoms.max_altitude = (max(area.max_altitude for area in new_geoms.altitudeareas)
if new_geoms.altitudeareas else new_geoms.base_altitude)
new_geoms.max_height = (min(height for area, height in new_geoms.heightareas)
if new_geoms.heightareas else new_geoms.default_height)

View file

@ -4,7 +4,7 @@ from c3nav.mapdata.render.renderdata import LevelRenderData
def get_min_altitude(levels, default):
min_altitude = min(chain(*(tuple(area.altitude for area in geoms.altitudeareas)
min_altitude = min(chain(*(tuple(area.min_altitude for area in geoms.altitudeareas)
for geoms in levels)),
default=None)
if min_altitude is None: