fix obstacles near, but not touching ramps being rendered incorrectly
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1 changed files with 2 additions and 1 deletions
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@ -511,7 +511,8 @@ class AltitudeArea(LevelGeometryMixin, models.Model):
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item[0].altitude,
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item[1]))[0]
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else:
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area = min(our_areas, key=lambda a: a.orig_geometry.distance(center))
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area = min(our_areas,
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key=lambda a: a.orig_geometry.distance(center)-(0 if a.altitude2 is None else 0.6))
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area.geometry = area.geometry.union(polygon)
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for level in levels:
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