simple renderer for tiles

This commit is contained in:
Laura Klünder 2017-10-10 17:49:53 +02:00
parent 9a538f8255
commit c3cb12d2bc
3 changed files with 35 additions and 5 deletions

View file

@ -54,7 +54,7 @@ class Building(LevelGeometryMixin, models.Model):
default_related_name = 'buildings'
class Space(SpecificLocation, LevelGeometryMixin, models.Model):
class Space(LevelGeometryMixin, SpecificLocation, models.Model):
"""
An accessible space. Shouldn't overlap with spaces on the same level.
"""
@ -74,7 +74,7 @@ class Space(SpecificLocation, LevelGeometryMixin, models.Model):
return result
class Door(AccessRestrictionMixin, LevelGeometryMixin, models.Model):
class Door(LevelGeometryMixin, AccessRestrictionMixin, models.Model):
"""
A connection between two spaces
"""
@ -97,6 +97,7 @@ class AltitudeArea(LevelGeometryMixin, models.Model):
verbose_name = _('Altitude Area')
verbose_name_plural = _('Altitude Areas')
default_related_name = 'altitudeareas'
ordering = ('altitude', )
@classmethod
def recalculate(cls):