add comments and fix performance of altitude area calculation
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1 changed files with 22 additions and 2 deletions
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@ -1,4 +1,5 @@
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import logging
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from collections import deque
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from decimal import Decimal
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from itertools import chain, combinations
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from operator import attrgetter, itemgetter
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@ -319,6 +320,8 @@ class AltitudeArea(LevelGeometryMixin, models.Model):
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areas_without_altitude = set(area.tmpid for area in areas if area.altitude is None)
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# interpolate altitudes
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logger.info('Interpolating altitudes...')
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areas_with_altitude = [i for i in range(len(areas)) if i not in areas_without_altitude]
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for i, tmpid in enumerate(areas_with_altitude):
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areas[tmpid].i = i
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@ -445,9 +448,12 @@ class AltitudeArea(LevelGeometryMixin, models.Model):
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level_areas[ramp.level].append(ramp)
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#
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# now fill in the obstacles and so on
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# we have altitude areas, but they only cover accessible space for now
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# however, we need obstacles to be part of altitude areas too.
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# this is where we do that.
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#
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for level in levels:
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logger.info('Assign remaining space (%s)...' % level.title)
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for space in level.spaces.all():
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space.geometry = space.orig_geometry
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@ -455,16 +461,20 @@ class AltitudeArea(LevelGeometryMixin, models.Model):
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doors_geom = unary_union(tuple(d.geometry for d in level.doors.all()))
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space_geom = unary_union(tuple((s.geometry if not s.outside else s.geometry.difference(buildings_geom))
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for s in level.spaces.all()))
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# accessible area on this level is doors + spaces - holes
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accessible_area = unary_union((doors_geom, space_geom))
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for space in level.spaces.all():
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accessible_area = accessible_area.difference(space.geometry.intersection(
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unary_union(tuple(h.geometry for h in space.holes.all()))
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))
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# areas mean altitude areas (including ramps) here
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our_areas = level_areas.get(level, [])
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for area in our_areas:
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area.orig_geometry = area.geometry
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area.orig_geometry_prep = prepared.prep(area.geometry)
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area.polygons_to_add = deque()
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stairs = []
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for space in level.spaces.all():
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@ -473,17 +483,22 @@ class AltitudeArea(LevelGeometryMixin, models.Model):
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space_geom = space_geom.difference(buildings_geom)
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space_geom_prep = prepared.prep(space_geom)
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holes_geom = unary_union(tuple(h.geometry for h in space.holes.all()))
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# remaining_space means remaining space (=obstacles) that still needs to be added to altitude areas
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remaining_space = (
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tuple(o.geometry for o in space.obstacles.all()) +
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tuple(o.buffered_geometry for o in space.lineobstacles.all())
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)
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# make sure to remove everything outside the space the obstacles are in as well as holes
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remaining_space = tuple(g.intersection(space_geom).difference(holes_geom)
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for g in remaining_space
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if space_geom_prep.intersects(g))
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# we need this to be a list of simple normal polygons
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remaining_space = tuple(chain(*(
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assert_multipolygon(g) for g in remaining_space if not g.is_empty
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)))
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if not remaining_space:
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# if there are no remaining spaces? great, we're done here.
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continue
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cuts = []
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@ -526,7 +541,12 @@ class AltitudeArea(LevelGeometryMixin, models.Model):
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else:
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area = min(our_areas,
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key=lambda a: a.orig_geometry.distance(center)-(0 if a.altitude2 is None else 0.6))
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area.geometry = area.geometry.buffer(0).union(polygon)
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area.polygons_to_add.append(polygon)
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for i_area, area in enumerate(our_areas):
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if area.polygons_to_add:
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area.geometry = unary_union((area.geometry.buffer(0), *area.polygons_to_add))
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del area.polygons_to_add
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for level in levels:
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level_areas[level] = set(area.tmpid for area in level_areas.get(level, []))
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