From d6fa4fce23ce0dba8ebec17ff991b17472780e62 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Laura=20Kl=C3=BCnder?= Date: Sun, 26 Nov 2017 13:10:31 +0100 Subject: [PATCH] use nicer color names in renderer --- src/c3nav/mapdata/render/renderer.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/c3nav/mapdata/render/renderer.py b/src/c3nav/mapdata/render/renderer.py index 1796e123..7a92dc9e 100644 --- a/src/c3nav/mapdata/render/renderer.py +++ b/src/c3nav/mapdata/render/renderer.py @@ -96,8 +96,9 @@ class MapRenderer: if access_restriction in access_permissions) if areas: j += 1 + hexcolor = ''.join(hex(int(i*255))[2:].zfill(2) for i in engine.color_to_rgb(color)).upper() engine.add_geometry(hybrid_union(areas), fill=FillAttribs(color), - category='groundcolor%s' % j, item=j) + category='groundcolor_%s' % hexcolor, item=j) for height, obstacle in altitudearea.obstacles.items(): engine.add_geometry(obstacle, fill=FillAttribs('#cccccc'), category='obstacles')