save level render data into a file instead of pickling it into the db
This commit is contained in:
parent
7f0d52f23f
commit
d9e443c9cc
4 changed files with 34 additions and 10 deletions
|
@ -17,9 +17,9 @@ class Command(BaseCommand):
|
|||
MapUpdate.objects.create(type='management')
|
||||
|
||||
if options['include_history']:
|
||||
for file in os.listdir(settings.CACHE_ROOT):
|
||||
if file.startswith('level_'):
|
||||
os.remove(os.path.join(settings.CACHE_ROOT, file))
|
||||
for filename in os.listdir(settings.CACHE_ROOT):
|
||||
if filename.startswith('level_') and '_history_' in filename:
|
||||
os.remove(os.path.join(settings.CACHE_ROOT, filename))
|
||||
|
||||
if not settings.HAS_REAL_CACHE:
|
||||
print(_('You have no external cache configured, so don\'t forget to restart your c3nav instance!'))
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue