it's _name_cache not name_cache

This commit is contained in:
Laura Klünder 2017-11-27 15:39:42 +01:00
parent 5f2ca60432
commit dfe7d10574
3 changed files with 6 additions and 6 deletions

View file

@ -59,19 +59,19 @@ def locations_for_request(request) -> Mapping[int, LocationSlug]:
levels = {pk: obj for pk, obj in locations.items() if isinstance(obj, Level)}
for obj in locations.values():
if isinstance(obj, LevelGeometryMixin):
obj.level_cache = levels.get(obj.level_id, None)
obj._level_cache = levels.get(obj.level_id, None)
# add spaces to areas and POIs
spaces = {pk: obj for pk, obj in locations.items() if isinstance(obj, Space)}
for obj in locations.values():
if isinstance(obj, SpaceGeometryMixin):
obj.space_cache = spaces.get(obj.space_id, None)
obj._space_cache = spaces.get(obj.space_id, None)
# add targets to LocationRedirects
levels = {pk: obj for pk, obj in locations.items() if isinstance(obj, Level)}
for obj in locations.values():
if isinstance(obj, LocationRedirect):
obj.target_cache = locations.get(obj.target_id, None)
obj._target_cache = locations.get(obj.target_id, None)
# apply better space geometries
for pk, geometry in get_better_space_geometries().items():