opengl faces cache
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3e41ac9e14
commit
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5 changed files with 70 additions and 36 deletions
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@ -2,11 +2,10 @@ from django.core.cache import cache
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from django.utils.functional import cached_property
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from shapely import prepared
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from shapely.geometry import box
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from shapely.ops import unary_union
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from c3nav.mapdata.cache import MapHistory
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from c3nav.mapdata.models import MapUpdate
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from c3nav.mapdata.render.data import get_level_render_data
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from c3nav.mapdata.render.data import get_level_render_data, hybrid_union
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from c3nav.mapdata.render.engines.base import FillAttribs, StrokeAttribs
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@ -70,17 +69,18 @@ class MapRenderer:
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# add no access restriction to “unlocked“ access restrictions so lookup gets easier
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unlocked_access_restrictions = self.unlocked_access_restrictions | set([None])
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bbox = self.bbox
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bbox_prep = prepared.prep(bbox)
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bbox = prepared.prep(self.bbox)
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for geoms, default_height in self.level_render_data.levels:
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if not bbox_prep.intersects(geoms.affected_area):
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if not bbox.intersects(geoms.affected_area):
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continue
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engine.set_mesh_lookup_data(geoms.vertices, geoms.faces)
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# hide indoor and outdoor rooms if their access restriction was not unlocked
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add_walls = unary_union(tuple(area for access_restriction, area in geoms.restricted_spaces_indoors.items()
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if access_restriction not in unlocked_access_restrictions))
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crop_areas = unary_union(
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add_walls = hybrid_union(tuple(area for access_restriction, area in geoms.restricted_spaces_indoors.items()
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if access_restriction not in unlocked_access_restrictions))
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crop_areas = hybrid_union(
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tuple(area for access_restriction, area in geoms.restricted_spaces_outdoors.items()
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if access_restriction not in unlocked_access_restrictions)
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).union(add_walls)
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@ -88,7 +88,7 @@ class MapRenderer:
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# render altitude areas in default ground color and add ground colors to each one afterwards
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# shadows are directly calculated and added by the engine
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for altitudearea in geoms.altitudeareas:
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engine.add_geometry(bbox.intersection(altitudearea.geometry.difference(crop_areas)),
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engine.add_geometry(altitudearea.geometry.difference(crop_areas),
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altitude=altitudearea.altitude, fill=FillAttribs('#eeeeee'))
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for color, areas in altitudearea.colors.items():
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@ -96,18 +96,18 @@ class MapRenderer:
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areas = tuple(area for access_restriction, area in areas.items()
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if access_restriction in unlocked_access_restrictions)
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if areas:
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engine.add_geometry(bbox.intersection(unary_union(areas)), fill=FillAttribs(color))
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engine.add_geometry(hybrid_union(areas), fill=FillAttribs(color))
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# add walls, stroke_px makes sure that all walls are at least 1px thick on all zoom levels,
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walls = None
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if not add_walls.is_empty or not geoms.walls.is_empty:
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walls = bbox.intersection(geoms.walls.union(add_walls))
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walls = geoms.walls.union(add_walls)
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if walls is not None:
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engine.add_geometry(walls, height=default_height, fill=FillAttribs('#aaaaaa'))
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if not geoms.doors.is_empty:
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engine.add_geometry(bbox.intersection(geoms.doors.difference(add_walls)), fill=FillAttribs('#ffffff'),
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engine.add_geometry(geoms.doors.difference(add_walls), fill=FillAttribs('#ffffff'),
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stroke=StrokeAttribs('#ffffff', 0.05, min_px=0.2))
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if walls is not None:
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