use less definitions in svg

This commit is contained in:
Laura Klünder 2017-05-13 20:10:12 +02:00
parent f09d90da96
commit f2179d07e4
2 changed files with 24 additions and 28 deletions

View file

@ -59,23 +59,20 @@ class Section(SpecificLocation, EditorFormMixin, models.Model):
hole_geometries = cascaded_union(tuple(h.geometry for h in self.holes.all()))
hole_geometries = hole_geometries.intersection(space_geometries[''])
hole_svg = svg.add_geometry(hole_geometries, defid='holes')
hole_mask = svg.add_mask(hole_svg, inverted=True, defid='holes-mask')
lower_spaces_by_color = {}
for space in space_levels['lower']:
lower_spaces_by_color.setdefault(space.get_color(), []).append(space)
for i, (color, color_spaces) in enumerate(lower_spaces_by_color.items()):
geometries = cascaded_union(tuple(space.geometry for space in color_spaces))
space_lower_svg = svg.add_geometry(geometries, defid='spaces-lower-'+str(i))
svg.use_geometry(space_lower_svg, fill_color=color or '#d1d1d1')
svg.add_geometry(geometries, fill_color=color or '#d1d1d1')
# draw space background
door_geometries = cascaded_union(tuple(d.geometry for d in self.doors.all()))
section_geometry = cascaded_union((space_geometries[''], building_geometries, door_geometries))
section_geometry = section_geometry.difference(hole_geometries)
section_clip = svg.add_geometry(section_geometry, defid='section', as_clip_path=True)
svg.use_geometry(fill_color='#d1d1d1', clip_path=section_clip)
section_clip = svg.register_geometry(section_geometry, defid='section', as_clip_path=True)
svg.add_geometry(fill_color='#d1d1d1', clip_path=section_clip)
# color in spaces
spaces_by_color = {}
@ -84,27 +81,22 @@ class Section(SpecificLocation, EditorFormMixin, models.Model):
spaces_by_color.pop(None, None)
for i, (color, color_spaces) in enumerate(spaces_by_color.items()):
geometries = cascaded_union(tuple(space.geometry for space in color_spaces))
space_svg = svg.add_geometry(geometries, defid='spaces-color-' + str(i))
svg.use_geometry(space_svg, fill_color=color or '#d1d1d1')
svg.add_geometry(geometries, fill_color=color or '#d1d1d1')
# calculate walls
wall_geometry = building_geometries.difference(space_geometries['']).difference(door_geometries)
wall_svg = svg.add_geometry(wall_geometry, 'walls')
# draw wall shadow
wall_dilated_geometry = wall_geometry.buffer(0.7, join_style=JOIN_STYLE.mitre)
wall_dilated_svg = svg.add_geometry(wall_dilated_geometry, 'wall-shadows')
svg.use_geometry(wall_dilated_svg, fill_color='#000000', opacity=0.1, filter='wallblur', clip_path=section_clip)
svg.add_geometry(wall_dilated_geometry, fill_color='#000000', opacity=0.1, filter='wallblur', clip_path=section_clip)
# draw walls
svg.use_geometry(wall_svg, fill_color='#929292')
svg.use_geometry(wall_svg, stroke_color='#333333', stroke_width=0.07)
svg.add_geometry(wall_geometry, fill_color='#929292', stroke_color='#333333', stroke_width=0.07)
# draw doors
door_geometries = cascaded_union(tuple(d.geometry for d in self.doors.all()))
door_geometries = door_geometries.difference(space_geometries[''])
door_svg = svg.add_geometry(door_geometries, defid='doors')
svg.use_geometry(door_svg, fill_color='#ffffff', stroke_color='#929292', stroke_width=0.07)
svg.add_geometry(door_geometries, fill_color='#ffffff', stroke_color='#929292', stroke_width=0.07)
# draw upper spaces
upper_spaces_by_color = {}
@ -112,7 +104,6 @@ class Section(SpecificLocation, EditorFormMixin, models.Model):
upper_spaces_by_color.setdefault(space.get_color(), []).append(space)
for i, (color, color_spaces) in enumerate(upper_spaces_by_color.items()):
geometries = cascaded_union(tuple(space.geometry for space in color_spaces))
space_upper_svg = svg.add_geometry(geometries, defid='spaces-upper-' + str(i))
svg.use_geometry(space_upper_svg, fill_color=color or '#d1d1d1')
svg.add_geometry(geometries, fill_color=color or '#d1d1d1')
return svg.get_xml()