from channels.generic.websocket import AsyncWebsocketConsumer from c3nav.mesh import messages class MeshConsumer(AsyncWebsocketConsumer): async def connect(self): await self.accept() async def disconnect(self, close_code): pass async def receive(self, text_data=None, bytes_data=None): if bytes_data is None: return msg = messages.Message.decode(bytes_data) print('Received message:', msg) if isinstance(msg, messages.MeshSigninMessage): await self.send(messages.MeshLayerAnnounceMessage(messages.NO_LAYER).encode())