import os from django.conf import settings from PIL import Image, ImageDraw from shapely.geometry import JOIN_STYLE from c3nav.mapdata.utils.geometry import assert_multipolygon from c3nav.routing.point import GraphPoint from c3nav.routing.room import GraphRoom from c3nav.routing.utils.base import get_nearest_point from c3nav.routing.utils.draw import _ellipse_bbox, _line_coords class GraphLevel(): def __init__(self, graph, level): self.graph = graph self.level = level self.points = [] self.no_room_points = [] self.rooms = [] def build(self): print('Level %s:' % self.level.name) self.collect_rooms() print('%d rooms' % len(self.rooms)) for room in self.rooms: room.prepare_build() room.build_points() self.create_doors() self.create_levelconnectors() for room in self.rooms: room.build_connections() print('%d points' % len(self.points)) print('%d room transfer points' % len(self.no_room_points)) print() def collect_rooms(self): accessibles = self.level.geometries.accessible accessibles = assert_multipolygon(accessibles) for geometry in accessibles: GraphRoom(self, geometry) def create_doors(self): doors = self.level.geometries.doors doors = assert_multipolygon(doors) for door in doors: polygon = door.buffer(0.01, join_style=JOIN_STYLE.mitre) center = door.centroid center_point = GraphPoint(center.x, center.y, level=self) num_points = 0 for room in self.rooms: if not polygon.intersects(room.geometry): continue for subpolygon in assert_multipolygon(polygon.intersection(room.geometry)): nearest_point = get_nearest_point(room.clear_geometry, subpolygon.centroid) point = GraphPoint(nearest_point.x, nearest_point.y, room) center_point.connect_to(point) point.connect_to(center_point) num_points += 1 if num_points < 2: print('door with <2 num_points (%d) detected at (%.2f, %.2f)' % (num_points, center.x, center.y)) def create_levelconnectors(self): for levelconnector in self.level.levelconnectors.all(): polygon = levelconnector.geometry for room in self.rooms: if not polygon.intersects(room.geometry): continue for subpolygon in assert_multipolygon(polygon.intersection(room.geometry)): point = subpolygon.centroid if not point.within(room.clear_geometry): point = get_nearest_point(room.clear_geometry, point) point = GraphPoint(point.x, point.y, room) self.graph.add_levelconnector_point(levelconnector, point) def draw_png(self, points=True, lines=True): filename = os.path.join(settings.RENDER_ROOT, 'level-%s.base.png' % self.level.name) graph_filename = os.path.join(settings.RENDER_ROOT, 'level-%s.graph.png' % self.level.name) im = Image.open(filename) height = im.size[1] draw = ImageDraw.Draw(im) if lines: for point in self.points: for otherpoint, connection in point.connections.items(): draw.line(_line_coords(point, otherpoint, height), fill=(255, 100, 100)) if points: for point in self.points: draw.ellipse(_ellipse_bbox(point.x, point.y, height), (200, 0, 0)) for point in self.no_room_points: draw.ellipse(_ellipse_bbox(point.x, point.y, height), (0, 0, 255)) for point in self.points: for otherpoint, connection in point.connections.items(): if otherpoint in self.graph.no_level_points: draw.line(_line_coords(point, otherpoint, height), fill=(0, 255, 255)) im.save(graph_filename)