from django.db import models from django.utils.functional import cached_property from django.utils.translation import ugettext_lazy as _ from shapely.geometry import JOIN_STYLE from shapely.ops import cascaded_union from c3nav.mapdata.models.base import MapItem class Level(MapItem): """ A map level (-1, 0, 1, 2…) """ name = models.SlugField(_('level name'), unique=True, max_length=50, help_text=_('Usually just an integer (e.g. -1, 0, 1, 2)')) altitude = models.DecimalField(_('level altitude'), null=True, max_digits=6, decimal_places=2) class Meta: verbose_name = _('Level') verbose_name_plural = _('Levels') default_related_name = 'levels' def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.geometries = LevelGeometries(self) def tofilename(self): return 'levels/%s.json' % self.name @classmethod def fromfile(cls, data, file_path): kwargs = super().fromfile(data, file_path) if 'altitude' not in data: raise ValueError('missing altitude.') if not isinstance(data['altitude'], (int, float)): raise ValueError('altitude has to be int or float.') kwargs['altitude'] = data['altitude'] return kwargs def tofile(self): result = super().tofile() result['altitude'] = float(self.altitude) return result def __str__(self): return self.name class LevelGeometries(): def __init__(self, level): self.level = level @cached_property def buildings(self): return cascaded_union([building.geometry for building in self.level.buildings.all()]) @cached_property def rooms(self): return cascaded_union([room.geometry for room in self.level.rooms.all()]).intersection(self.buildings) @cached_property def outsides(self): return cascaded_union([outside.geometry for outside in self.level.outsides.all()]).difference(self.buildings) @cached_property def mapped(self): return cascaded_union([self.buildings, self.outsides]) @cached_property def obstacles(self): return cascaded_union([obstacle.geometry for obstacle in self.level.obstacles.all()]) @cached_property def raw_doors(self): return cascaded_union([door.geometry for door in self.level.doors.all()]).intersection(self.mapped) @cached_property def elevatorlevels(self): return cascaded_union([elevatorlevel.geometry for elevatorlevel in self.level.elevatorlevels.all()]) @cached_property def areas(self): return cascaded_union([self.rooms, self.outsides, self.elevatorlevels]) @cached_property def holes(self): return cascaded_union([holes.geometry for holes in self.level.holes.all()]).intersection(self.areas) @cached_property def buildings_with_holes(self): return self.buildings.difference(self.holes) @cached_property def areas_and_doors(self): return cascaded_union([self.areas, self.raw_doors]) @cached_property def walls(self): return self.buildings.difference(self.areas_and_doors) @cached_property def walls_shadow(self): return self.walls.buffer(0.2, join_style=JOIN_STYLE.mitre).intersection(self.buildings_with_holes) @cached_property def doors(self): return self.raw_doors.difference(self.areas)