team-3/src/c3nav/mapdata/render/engines/blender.py
2018-12-04 21:30:05 +01:00

265 lines
11 KiB
Python

import re
from shapely.affinity import scale
from shapely.geometry import LineString, Point
from shapely.ops import unary_union
from c3nav.mapdata.render.engines import register_engine
from c3nav.mapdata.render.engines.base3d import Base3DEngine
from c3nav.mapdata.render.utils import get_full_levels, get_min_altitude
from c3nav.mapdata.utils.geometry import assert_multipolygon
@register_engine
class BlenderEngine(Base3DEngine):
filetype = 'blend.py'
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.result = ''
self._add_python('''
import bpy
import bmesh
def deselect_all():
bpy.ops.object.select_all(action='DESELECT')
def select_object(obj):
deselect_all()
obj.select = True
bpy.context.scene.objects.active = obj
def triangulate_object(obj):
me = obj.data
bm = bmesh.from_edit_mesh(me)
bmesh.ops.triangulate(bm, faces=bm.faces[:], quad_method=0, ngon_method=0)
bmesh.update_edit_mesh(me, True)
def extrude_object(obj, height):
select_object(obj)
bpy.ops.object.mode_set(mode='EDIT')
triangulate_object(obj)
bpy.ops.mesh.select_mode(type='FACE')
bpy.ops.mesh.select_all(action='SELECT')
bpy.ops.mesh.extrude_region_move(
TRANSFORM_OT_translate={'value': (0, 0, height)}
)
triangulate_object(obj)
bpy.ops.mesh.select_all(action='SELECT')
bpy.ops.mesh.normals_make_consistent()
bpy.ops.object.mode_set(mode='OBJECT')
def subtract_object(obj, other_obj, delete_after=False):
select_object(obj)
bpy.ops.object.modifier_add(type='BOOLEAN')
mod = obj.modifiers
mod[0].name = 'Difference'
mod[0].operation = 'DIFFERENCE'
mod[0].object = other_obj
mod[0].solver = 'CARVE'
bpy.ops.object.modifier_apply(apply_as='DATA', modifier=mod[0].name)
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.normals_make_consistent()
bpy.ops.mesh.dissolve_limited()
triangulate_object(obj)
bpy.ops.object.mode_set(mode='OBJECT')
if delete_after:
delete_object(other_obj)
def join_objects(objs):
obj = objs[0]
other_objs = objs[1:]
for other_obj in other_objs:
select_object(obj)
bpy.ops.object.modifier_add(type='BOOLEAN')
mod = obj.modifiers
mod[0].name = 'Union'
mod[0].operation = 'UNION'
mod[0].object = other_obj
mod[0].solver = 'CARVE'
bpy.ops.object.modifier_apply(apply_as='DATA', modifier=mod[0].name)
delete_object(other_obj)
return obj
def delete_object(obj):
select_object(obj)
bpy.ops.object.delete()
def add_polygon(name, exterior, interiors, minz, maxz):
if bpy.context.object:
bpy.ops.object.mode_set(mode='OBJECT')
deselect_all()
exterior = add_ring(name, exterior, minz, maxz)
all_interiors = []
for i, interior_coords in enumerate(interiors):
interior = add_ring('%s interior %d' % (name, i), interior_coords, minz-1, maxz+1)
all_interiors.append(interior)
if all_interiors:
joined_interiors = join_objects(all_interiors)
subtract_object(exterior, joined_interiors, delete_after=True)
return exterior
def add_ring(name, coords, minz, maxz):
if coords[0] == coords[-1]:
coords = coords[:-1]
if len(coords) < 3:
raise ValueError('Ring with less than 3 points.')
# create ring
indices = tuple(range(len(coords)))
mesh = bpy.data.meshes.new(name=name)
mesh.from_pydata(
tuple((x, y, minz) for x, y in coords),
tuple(zip(indices, indices[1:]+(0, ))),
(indices, ),
)
# add ring to scene
obj = bpy.data.objects.new(name, mesh)
scene = bpy.context.scene
scene.objects.link(obj)
# extrude it
extrude_object(obj, maxz-minz)
return obj
def add_polygon_3d(name, coords, extrude):
if coords[0] == coords[-1]:
coords = coords[:-1]
if len(coords) < 3:
raise ValueError('Ring with less than 3 points.')
if bpy.context.object:
bpy.ops.object.mode_set(mode='OBJECT')
deselect_all()
# create ring
indices = tuple(range(len(coords)))
mesh = bpy.data.meshes.new(name=name)
mesh.from_pydata(
coords,
tuple(zip(indices, indices[1:]+(0, ))),
(indices, ),
)
# add ring to scene
obj = bpy.data.objects.new(name, mesh)
scene = bpy.context.scene
scene.objects.link(obj)
## extrude it
extrude_object(obj, extrude)
return obj
polygons_for_join = []
''')
def _clean_python(self, code):
if '\t' in code:
raise ValueError('Tabulators in code')
code = re.sub(r'^( *\n)*', '', code)
whitespaces = re.match('^ *', code)
code = re.sub(r'^%s' % whitespaces.group(0), '', code, flags=re.MULTILINE)
code = re.sub(r'^ +$', '', code, flags=re.MULTILINE)
code = re.sub(r' +$', '', code)
return code
def _add_python(self, code):
self.result += self._clean_python(code)+'\n'
def custom_render(self, level_render_data, bbox, access_permissions):
levels = get_full_levels(level_render_data)
min_altitude = get_min_altitude(levels, default=level_render_data.base_altitude)
for geoms in levels:
# hide indoor and outdoor rooms if their access restriction was not unlocked
restricted_spaces_indoors = unary_union(
tuple(area.geom for access_restriction, area in geoms.restricted_spaces_indoors.items()
if access_restriction not in access_permissions)
)
restricted_spaces_outdoors = unary_union(
tuple(area.geom for access_restriction, area in geoms.restricted_spaces_outdoors.items()
if access_restriction not in access_permissions)
)
restricted_spaces = unary_union((restricted_spaces_indoors, restricted_spaces_outdoors)) # noqa
for altitudearea in geoms.altitudeareas:
name = 'Level %s Altitudearea %s' % (geoms.short_label, altitudearea.altitude)
if altitudearea.altitude2 is not None:
min_slope_altitude = min(altitudearea.altitude, altitudearea.altitude2)
max_slope_altitude = max(altitudearea.altitude, altitudearea.altitude2)
self._add_polygon(name, altitudearea.geometry.geom, min_slope_altitude, max_slope_altitude)
bounds = altitudearea.geometry.geom.bounds
self._add_slope(bounds, altitudearea.altitude, altitudearea.altitude2,
altitudearea.point1, altitudearea.point2)
self._subtract_slope()
self._collect_last_polygon_for_join()
self._add_polygon(name, altitudearea.geometry.geom, min_altitude-700, min_slope_altitude)
self._collect_last_polygon_for_join()
self._join_polygons()
else:
self._add_polygon(name, altitudearea.geometry.geom, min_altitude-700, altitudearea.altitude)
break
def _add_polygon(self, name, geometry, minz, maxz):
geometry = geometry.buffer(0)
for polygon in assert_multipolygon(geometry):
self._add_python(
'last_polygon = add_polygon(name=%(name)r, exterior=%(exterior)r, interiors=%(interiors)r, '
'minz=%(minz)f, maxz=%(maxz)f)' % {
'name': name,
'exterior': tuple(polygon.exterior.coords),
'interiors': tuple(tuple(interior.coords) for interior in polygon.interiors),
'minz': minz/1000,
'maxz': maxz/1000,
}
)
def _add_slope(self, bounds, altitude1, altitude2, point1, point2):
altitude_diff = altitude2-altitude1
altitude_middle = (altitude1+altitude2)/2
altitude_halfdiff = altitude_diff/2
altitude_base = altitude1
line = LineString([point1, point2])
minx, miny, maxx, maxy = bounds
points_2d = [(minx-100, miny-100), (maxx+100, miny-100), (maxx+100, maxy+100), (minx-100, maxy+100)]
points_3d = []
for i, (x, y) in enumerate(points_2d):
point = Point((x, y))
pos = line.project(point)
while pos <= 0 or pos >= line.length-1:
line = scale(line, xfact=2, yfact=2, zfact=2)
altitude_diff *= 2
altitude_halfdiff *= 2
altitude_base = altitude_middle-altitude_halfdiff
pos = line.project(point)
z = ((pos/line.length)*altitude_diff)+altitude_base
points_3d.append((x, y, z/1000))
self._add_python(
'last_slope = add_polygon_3d(name=%(name)r, coords=%(coords)r, extrude=%(extrude)f)' % {
'name': 'tmpslope',
'coords': tuple(points_3d),
'extrude': abs(altitude1-altitude2)/1000+1,
}
)
def _subtract_slope(self):
self._add_python('subtract_object(last_polygon, last_slope, delete_after=True)')
def _collect_last_polygon_for_join(self):
self._add_python('polygons_for_join.append(last_polygon)')
def _clear_polygons_for_join(self):
self._add_python('polygons_for_join = []')
def _join_polygons(self):
self._add_python('join_objects(polygons_for_join)')
self._add_python('last_polygon = polygons_for_join[0]')
self._clear_polygons_for_join()
def render(self, filename=None):
return self.result.encode()