team-3/src/c3nav/mapdata/render/renderer.py

250 lines
9.7 KiB
Python

import os
import subprocess
import xml.etree.ElementTree as ET
from django.conf import settings
from django.db.models import Max, Min
from shapely.affinity import scale
from shapely.geometry import JOIN_STYLE, box
from c3nav.mapdata.models import Package
def get_render_path(filename):
return os.path.join(settings.RENDER_ROOT, filename)
def get_dimensions():
aggregate = Package.objects.all().aggregate(Max('right'), Min('left'), Max('top'), Min('bottom'))
return (
float(aggregate['right__max'] - aggregate['left__min']),
float(aggregate['top__max'] - aggregate['bottom__min']),
)
class LevelRenderer():
def __init__(self, level, only_public):
self.level = level
self.only_public = only_public
self.geometries = self.get_geometries(level)
def get_geometries(self, level):
return level.public_geometries if self.only_public else level.geometries
def get_filename(self, mode, filetype, level=None):
return get_render_path('%s%s-level-%s.%s' % (('public-' if self.only_public else ''), mode,
(self.level.name if level is None else level), filetype))
@staticmethod
def get_dimensions():
width, height = get_dimensions()
return (width * settings.RENDER_SCALE, height * settings.RENDER_SCALE)
@staticmethod
def polygon_svg(geometry, fill_color=None, fill_opacity=None,
stroke_width=0.0, stroke_color=None, stroke_opacity=None):
scaled = scale(geometry, xfact=settings.RENDER_SCALE, yfact=settings.RENDER_SCALE, origin=(0, 0))
element = ET.fromstring(scaled.svg(0, fill_color or '#FFFFFF'))
if element.tag != 'g':
new_element = ET.Element('g')
new_element.append(element)
element = new_element
paths = element.findall('polyline')
if len(paths) == 0:
paths = element.findall('path')
for path in paths:
path.attrib.pop('opacity')
path.set('stroke-width', str(stroke_width * settings.RENDER_SCALE))
if fill_color is None and 'fill' in path.attrib:
path.attrib.pop('fill')
path.set('fill-opacity', '0')
if fill_opacity is not None:
path.set('fill-opacity', str(fill_opacity))
if stroke_color is not None:
path.set('stroke', stroke_color)
elif 'stroke' in path.attrib:
path.attrib.pop('stroke')
if stroke_opacity is not None:
path.set('stroke-opacity', str(stroke_opacity))
return element
def create_svg(self):
width, height = self.get_dimensions()
svg = ET.Element('svg', {
'width': str(width),
'height': str(height),
'xmlns:svg': 'http://www.w3.org/2000/svg',
'xmlns': 'http://www.w3.org/2000/svg',
'xmlns:xlink': 'http://www.w3.org/1999/xlink',
})
return svg
def add_svg_content(self, svg):
width, height = self.get_dimensions()
contents = ET.Element('g', {
'transform': 'scale(1 -1) translate(0 -%d)' % (height),
})
svg.append(contents)
return contents
def add_svg_image(self, svg, image):
width, height = self.get_dimensions()
contents = ET.Element('image', {
'x': '0',
'y': '0',
'width': str(width),
'height': str(height),
'xlink:href': image
})
svg.append(contents)
def render_base(self, png=True, show_accessibles=False):
svg = self.create_svg()
contents = self.add_svg_content(svg)
MITRE = JOIN_STYLE.mitre
if not self.level.intermediate:
width, height = get_dimensions()
holes = self.geometries.holes.buffer(0.1, join_style=MITRE)
contents.append(self.polygon_svg(box(0, 0, width, height).difference(holes),
fill_color='#000000'))
contents.append(self.polygon_svg(self.geometries.buildings_with_holes,
fill_color='#D5D5D5'))
contents.append(self.polygon_svg(self.geometries.outsides_with_holes,
fill_color='#DCE6DC'))
contents.append(self.polygon_svg(self.geometries.stair_areas,
fill_color='#000000',
fill_opacity=0.03))
contents.append(self.polygon_svg(self.geometries.stairs,
stroke_color='#000000',
stroke_width=0.06,
stroke_opacity=0.2))
contents.append(self.polygon_svg(self.geometries.walls_shadow,
fill_color='#000000',
fill_opacity=0.06))
if show_accessibles:
narrowed_geometry = self.geometries.accessible.buffer(-0.6, join_style=MITRE)
clear_geometry = self.geometries.accessible.buffer(-0.3, join_style=JOIN_STYLE.mitre)
wide_geometry = narrowed_geometry.buffer(0.31, join_style=MITRE).intersection(clear_geometry)
missing_geometry = clear_geometry.difference(wide_geometry.buffer(0.01, join_style=MITRE))
contents.append(self.polygon_svg(clear_geometry,
fill_color='#FFFF00',
fill_opacity=0.5))
contents.append(self.polygon_svg(narrowed_geometry,
fill_color='#009900',
fill_opacity=0.5))
contents.append(self.polygon_svg(missing_geometry,
fill_color='#FF9900',
fill_opacity=0.5))
contents.append(self.polygon_svg(self.geometries.elevatorlevels,
fill_color='#9EF8FB'))
contents.append(self.polygon_svg(self.geometries.doors,
fill_color='#FFFFFF',
stroke_color='#3c3c3c',
stroke_width=0.05))
contents.append(self.polygon_svg(self.geometries.uncropped_obstacles,
fill_color='#BDBDBD',
stroke_color='#9E9E9E',
stroke_width=0.05))
contents.append(self.polygon_svg(self.geometries.cropped_obstacles.buffer(-0.06, join_style=MITRE),
fill_color='#BDBDBD',
stroke_color='#9E9E9E',
stroke_width=0.05))
contents.append(self.polygon_svg(self.geometries.walls,
fill_color='#949494',
stroke_color='#3c3c3c',
stroke_width=0.05))
filename = self.get_filename('base', 'svg')
with open(filename, 'w') as f:
f.write(ET.tostring(svg).decode())
if png:
png_filename = self.get_filename('base', 'png')
subprocess.call(['rsvg-convert', filename, '-o', png_filename])
def render_simple(self, png=True):
svg = self.create_svg()
dark_lower = []
lower = []
for level in self.level.lower():
lower.append(level)
if not level.intermediate:
dark_lower.extend(lower)
lower = []
lower.append(self.level)
width, height = get_dimensions()
contents = self.add_svg_content(svg)
contents.append(self.polygon_svg(box(0, 0, width, height),
fill_color='#000000'))
for level in dark_lower:
self.add_svg_image(svg, 'file://'+self.get_filename('base', 'png', level=level))
contents = self.add_svg_content(svg)
contents.append(self.polygon_svg(box(0, 0, width, height),
fill_color='#000000',
fill_opacity=0.1))
for level in lower:
self.add_svg_image(svg, 'file://'+self.get_filename('base', 'png', level=level))
filename = self.get_filename('simple', 'svg')
with open(filename, 'w') as f:
f.write(ET.tostring(svg).decode())
if png:
png_filename = self.get_filename('simple', 'png')
subprocess.call(['rsvg-convert', filename, '-o', png_filename])
def render_full(self, png=True):
svg = self.create_svg()
self.add_svg_image(svg, 'file://' + self.get_filename('simple', 'png'))
higher = []
for level in self.level.higher():
if not level.intermediate:
break
higher.append(level)
contents = self.add_svg_content(svg)
for level in higher:
contents.append(self.polygon_svg(self.get_geometries(level).intermediate_shadows,
fill_color='#000000',
fill_opacity=0.07))
for level in higher:
self.add_svg_image(svg, 'file://'+self.get_filename('base', 'png', level=level))
filename = self.get_filename('full', 'svg')
with open(filename, 'w') as f:
f.write(ET.tostring(svg).decode())
if png:
png_filename = self.get_filename('full', 'png')
subprocess.call(['rsvg-convert', filename, '-o', png_filename])