team-3/src/c3nav/routing/room.py

322 lines
13 KiB
Python

from collections import namedtuple
import numpy as np
from matplotlib.path import Path
from scipy.sparse.csgraph._shortest_path import shortest_path
from scipy.sparse.csgraph._tools import csgraph_from_dense
from shapely.geometry import CAP_STYLE, JOIN_STYLE, LineString
from shapely.ops import cascaded_union
from c3nav.mapdata.utils.geometry import assert_multilinestring, assert_multipolygon
from c3nav.routing.area import GraphArea
from c3nav.routing.connection import GraphConnection
from c3nav.routing.point import GraphPoint
from c3nav.routing.utils.coords import get_coords_angles
from c3nav.routing.utils.mpl import shapely_to_mpl
class GraphRoom():
def __init__(self, level):
self.level = level
self.graph = level.graph
self.mpl_clear = None
self.i = None
self.areas = []
self.points = None
self.room_transfer_points = None
self.distances = np.zeros((1, ))
self.ctypes = None
self.excludables = None
def serialize(self):
return (
self.mpl_clear,
[area.serialize() for area in self.areas],
self.points,
self.room_transfer_points,
self.distances,
self.ctypes,
self.excludables,
self.excludable_points,
)
@classmethod
def unserialize(cls, level, data):
room = cls(level)
(room.mpl_clear, areas, room.points, room.room_transfer_points,
room.distances, room.ctypes, room.excludables, room.excludable_points) = data
room.areas = tuple(GraphArea(room, *area) for area in areas)
return room
# Building the Graph
def prepare_build(self, geometry):
self._built_geometry = geometry
self.clear_geometry = self._built_geometry.buffer(-0.3, join_style=JOIN_STYLE.mitre)
if self.clear_geometry.is_empty:
return False
self._built_points = []
self._built_is_elevatorlevel = False
self.mpl_clear = shapely_to_mpl(self.clear_geometry.buffer(0.01, join_style=JOIN_STYLE.mitre))
self.mpl_stairs = tuple((stair, angle) for stair, angle in self.level.mpl_stairs
if self.mpl_clear.intersects_path(stair, filled=True))
self._built_escalators = tuple(escalator for escalator in self.level._built_escalators
if self.mpl_clear.intersects_path(escalator.mpl_geom.exterior, filled=True))
self.isolated_areas = []
return True
def build_areas(self):
stairs_areas = self.level.level.geometries.stairs
stairs_areas = stairs_areas.buffer(0.3, join_style=JOIN_STYLE.mitre, cap_style=CAP_STYLE.flat)
stairs_areas = stairs_areas.intersection(self._built_geometry)
self._built_isolated_areas = tuple(assert_multipolygon(stairs_areas))
escalators_areas = self.level.level.geometries.escalators
escalators_areas = escalators_areas.intersection(self._built_geometry)
self._built_isolated_areas += tuple(assert_multipolygon(escalators_areas))
escalators_and_stairs = cascaded_union((stairs_areas, escalators_areas))
isolated_areas = tuple(assert_multipolygon(stairs_areas.intersection(self.clear_geometry)))
isolated_areas += tuple(assert_multipolygon(escalators_areas.intersection(self.clear_geometry)))
isolated_areas += tuple(assert_multipolygon(self.clear_geometry.difference(escalators_and_stairs)))
for isolated_area in isolated_areas:
mpl_clear = shapely_to_mpl(isolated_area.buffer(0.01, join_style=JOIN_STYLE.mitre))
mpl_stairs = tuple((stair, angle) for stair, angle in self.mpl_stairs
if mpl_clear.intersects_path(stair, filled=True))
escalators = tuple(escalator for escalator in self._built_escalators
if escalator.mpl_geom.intersects_path(mpl_clear.exterior, filled=True))
area = GraphArea(self, mpl_clear, mpl_stairs, escalators)
area.prepare_build()
self.areas.append(area)
def build_points(self):
narrowed_geometry = self._built_geometry.buffer(-0.6, join_style=JOIN_STYLE.mitre)
geometry = narrowed_geometry.buffer(0.31, join_style=JOIN_STYLE.mitre).intersection(self.clear_geometry)
if geometry.is_empty:
return
# points with 60cm distance to borders
polygons = assert_multipolygon(geometry)
for polygon in polygons:
self._add_ring(polygon.exterior, want_left=False)
for interior in polygon.interiors:
self._add_ring(interior, want_left=True)
# now fill in missing doorways or similar
accessible_clear_geometry = geometry.buffer(0.31, join_style=JOIN_STYLE.mitre)
missing_geometry = self.clear_geometry.difference(accessible_clear_geometry)
polygons = assert_multipolygon(missing_geometry)
for polygon in polygons:
overlaps = polygon.buffer(0.02).intersection(accessible_clear_geometry)
if overlaps.is_empty:
continue
points = []
# overlaps to non-missing areas
overlaps = assert_multipolygon(overlaps)
for overlap in overlaps:
points += self.add_point(overlap.centroid.coords[0])
points += self._add_ring(polygon.exterior, want_left=False)
for interior in polygon.interiors:
points += self._add_ring(interior, want_left=True)
# points around steps
self.add_points_on_rings(self._built_isolated_areas)
def _add_ring(self, geom, want_left):
"""
add the points of a ring, but only those that have a specific direction change.
additionally removes unneeded points if the neighbors can be connected in self.clear_geometry
:param geom: LinearRing
:param want_left: True if the direction has to be left, False if it has to be right
"""
coords = []
skipped = False
can_delete_last = False
for coord, is_left in get_coords_angles(geom):
if is_left != want_left:
skipped = True
continue
if not skipped and can_delete_last and len(coords) >= 2:
if LineString((coords[-2], coord)).within(self.clear_geometry):
coords[-1] = coord
continue
coords.append(coord)
can_delete_last = not skipped
skipped = False
if not skipped and can_delete_last and len(coords) >= 3:
if LineString((coords[-2], coords[0])).within(self.clear_geometry):
coords.pop()
points = []
for coord in coords:
points += self.add_point(coord)
return points
def add_points_on_rings(self, areas):
for polygon in areas:
for ring in (polygon.exterior,) + tuple(polygon.interiors):
for linestring in assert_multilinestring(ring.intersection(self.clear_geometry)):
coords = tuple(linestring.coords)
if len(coords) == 2:
path = Path(coords)
length = abs(np.linalg.norm(path.vertices[0] - path.vertices[1]))
for coord in tuple(path.interpolated(int(length / 1.0 + 1)).vertices):
self.add_point(coord)
continue
start = 0
for segment in zip(coords[:-1], coords[1:]):
path = Path(segment)
length = abs(np.linalg.norm(path.vertices[0] - path.vertices[1]))
if length < 1.0:
coords = (path.vertices[1 if start == 0 else 0],)
else:
coords = tuple(path.interpolated(int(length / 1.0 + 0.5)).vertices)[start:]
for coord in coords:
self.add_point(coord)
start = 1
def add_point(self, coord):
if not self.mpl_clear.contains_point(coord):
return []
point = GraphPoint(coord[0], coord[1], self)
self._built_points.append(point)
for area in self.areas:
area.add_point(point)
return [point]
def build_connections(self):
if self._built_is_elevatorlevel:
return
for area in self.areas:
area.build_connections()
def connection_count(self):
return np.count_nonzero(self.distances >= 0)
def finish_build(self):
self.areas = tuple(self.areas)
self.points = tuple(point.i for point in self._built_points)
set_points = set(self.points)
if len(self.points) != len(set_points):
print('ERROR: POINTS DOUBLE-ADDED (ROOM)', len(self.points), len(set_points))
self.room_transfer_points = tuple(i for i in self.points if i in self.level.room_transfer_points)
self.excludables = tuple(self.excludables)
excludable_points = list()
for excludable in self.excludables:
points = self.level.arealocation_points[excludable]
excludable_points.append(np.array(tuple((i in points) for i in self.points)))
self.excludable_points = np.array(excludable_points)
mapping = {point.i: i for i, point in enumerate(self._built_points)}
empty = np.empty(shape=(len(self._built_points), len(self._built_points)), dtype=np.float16)
empty[:] = np.inf
ctypes = []
distances = {}
for from_point in self._built_points:
for to_point, connection in from_point.connections.items():
if to_point.i in mapping:
if connection.ctype not in distances:
ctypes.append(connection.ctype)
distances[connection.ctype] = empty.copy()
distances[connection.ctype][mapping[from_point.i], mapping[to_point.i]] = connection.distance
self.ctypes = tuple(ctypes)
self.distances = np.array(tuple(distances[ctype] for ctype in ctypes))
for area in self.areas:
area.finish_build()
# Routing
router_cache = {}
def build_router(self, allowed_ctypes, allow_nonpublic, avoid, include):
ctypes = tuple(i for i, ctype in enumerate(self.ctypes) if ctype in allowed_ctypes)
avoid = tuple(i for i, excludable in enumerate(self.excludables) if excludable in avoid)
include = tuple(i for i, excludable in enumerate(self.excludables) if excludable in include)
cache_key = ('c3nav__graph__roomrouter__%s__%s__%s__%d__%s__%s' %
(self.graph.mtime, self.i, ','.join(str(i) for i in ctypes),
allow_nonpublic, ','.join(str(i) for i in avoid), ','.join(str(i) for i in include)))
roomrouter = self.router_cache.get(cache_key)
if not roomrouter:
roomrouter = self._build_router(ctypes, allow_nonpublic, avoid, include)
self.router_cache[cache_key] = roomrouter
return roomrouter
def _build_router(self, ctypes, allow_nonpublic, avoid, include):
ctype_factors = np.ones((len(self.ctypes), 1, 1))*1000
ctype_factors[ctypes, :, :] = 1
distances = np.amin(self.distances*ctype_factors, axis=0).astype(np.float32)
factors = np.ones_like(distances, dtype=np.float16)
if ':nonpublic' in self.excludables and ':nonpublic' not in include:
points, = self.excludable_points[self.excludables.index(':nonpublic')].nonzero()
factors[points[:, None], points] = 1000 if allow_nonpublic else np.inf
if avoid:
points, = self.excludable_points[avoid, :].any(axis=0).nonzero()
factors[points[:, None], points] = np.maximum(factors[points[:, None], points], 1000)
if include:
points, = self.excludable_points[include, :].any(axis=0).nonzero()
factors[points[:, None], points] = 1
g_sparse = csgraph_from_dense(distances*factors, null_value=np.inf)
shortest_paths, predecessors = shortest_path(g_sparse, return_predecessors=True)
return RoomRouter(shortest_paths, predecessors)
def get_connection(self, from_i, to_i):
stack = self.distances[:, from_i, to_i]
min_i = stack.argmin()
distance = stack[min_i]
ctype = self.ctypes[min_i]
return GraphConnection(self.graph.points[self.points[from_i]], self.graph.points[self.points[to_i]],
distance=distance, ctype=ctype)
def contains_point(self, point):
return self.mpl_clear.contains_point(point)
def connected_points(self, point, mode):
connections = {}
for area in self.areas:
if area.contains_point(point):
connections.update(area.connected_points(point, mode))
return connections
def check_connection(self, from_point, to_point):
from_point = np.array(from_point)
to_point = np.array(to_point)
for area in self.areas:
if area.contains_point(from_point) and area.contains_point(to_point):
there, back = area.check_connection(from_point, to_point)
if there is not None:
return there
return None
RoomRouter = namedtuple('RoomRouter', ('shortest_paths', 'predecessors', ))