add base for OpenGL map render engine
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parent
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commit
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7 changed files with 108 additions and 20 deletions
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@ -1,2 +1,2 @@
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from c3nav.mapdata.render.renderer import ImageRenderer # noqa
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from c3nav.mapdata.render.renderer import MapRenderer # noqa
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from c3nav.mapdata.render.utils import get_render_level_ids, set_tile_access_cookie, get_tile_access_cookie # noqa
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@ -0,0 +1,24 @@
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from django.conf import settings
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from django.core import checks
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from c3nav.mapdata.render.engines.svg import SVGEngine # noqa
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@checks.register()
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def check_image_renderer(app_configs, **kwargs):
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errors = []
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if settings.IMAGE_RENDERER not in ('svg', 'opengl'):
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errors.append(
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checks.Error(
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'Invalid image renderer: '+settings.IMAGE_RENDERER,
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obj='settings.IMAGE_RENDERER',
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id='c3nav.mapdata.E001',
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)
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)
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return errors
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if settings.IMAGE_RENDERER == 'opengl':
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from c3nav.mapdata.render.engines.opengl import OpenGLEngine as ImageRenderEngine # noqa
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else:
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from c3nav.mapdata.render.engines.svg import SVGEngine as ImageRenderEngine # noqa
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61
src/c3nav/mapdata/render/engines/opengl.py
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61
src/c3nav/mapdata/render/engines/opengl.py
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import io
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import ModernGL
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import numpy as np
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from PIL import Image
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from c3nav.mapdata.render.engines.base import RenderEngine
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class OpenGLEngine(RenderEngine):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.vertices = []
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self.ctx = ModernGL.create_standalone_context()
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self.color_rbo = self.ctx.renderbuffer((self.width, self.height))
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self.depth_rbo = self.ctx.depth_renderbuffer((self.width, self.height))
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self.fbo = self.ctx.framebuffer([self.color_rbo], self.depth_rbo)
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self.fbo.use()
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self.ctx.clear(*(i/255 for i in self.background_rgb))
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self.prog = self.ctx.program([
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self.ctx.vertex_shader('''
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#version 330
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in vec2 in_vert;
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in vec3 in_color;
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out vec3 v_color;
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void main() {
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gl_Position = vec4(in_vert, 0.0, 1.0);
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v_color = in_color;
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}
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'''),
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self.ctx.fragment_shader('''
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#version 330
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in vec3 v_color;
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out vec4 f_color;
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void main() {
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f_color = vec4(v_color, 1.0);
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}
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'''),
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])
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def _add_geometry(self, geometry, fill=None, stroke=None, altitude=None, height=None, shape_cache_key=None):
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pass
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def get_png(self) -> bytes:
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if self.vertices:
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vbo = self.ctx.buffer(np.hstack(self.vertices).tobytes())
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# We control the 'in_vert' and `in_color' variables
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vao = self.ctx.simple_vertex_array(self.prog, vbo, ['in_vert', 'in_color'])
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vao.render()
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img = Image.frombytes('RGB', (self.width, self.height), self.fbo.read(components=3))
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f = io.BytesIO()
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img.save(f, 'PNG')
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f.seek(0)
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return f.read()
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@ -6,9 +6,9 @@ from itertools import chain
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from typing import Optional
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import numpy as np
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from PIL import Image
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from django.conf import settings
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from django.core import checks
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from PIL import Image
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from shapely.affinity import translate
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from shapely.geometry import LineString, Polygon
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@ -30,7 +30,7 @@ def check_svg_renderer(app_configs, **kwargs):
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checks.Error(
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'Invalid SVG renderer: '+settings.SVG_RENDERER,
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obj='settings.SVG_RENDERER',
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id='c3nav.mapdata.E001',
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id='c3nav.mapdata.E002',
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)
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)
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return errors
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@ -8,10 +8,9 @@ from c3nav.mapdata.cache import MapHistory
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from c3nav.mapdata.models import MapUpdate
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from c3nav.mapdata.render.data import get_level_render_data
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from c3nav.mapdata.render.engines.base import FillAttribs, StrokeAttribs
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from c3nav.mapdata.render.engines.svg import SVGEngine
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class ImageRenderer:
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class MapRenderer:
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def __init__(self, level, minx, miny, maxx, maxy, scale=1, access_permissions=None):
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self.level = level
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self.minx = minx
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@ -64,8 +63,8 @@ class ImageRenderer:
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def cache_key(self):
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return self.update_cache_key + ':' + self.access_cache_key
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def render(self):
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svg = SVGEngine(self.width, self.height, self.minx, self.miny,
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def render(self, engine_cls):
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engine = engine_cls(self.width, self.height, self.minx, self.miny,
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scale=self.scale, buffer=1, background='#DCDCDC')
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# add no access restriction to “unlocked“ access restrictions so lookup gets easier
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@ -89,7 +88,7 @@ class ImageRenderer:
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# render altitude areas in default ground color and add ground colors to each one afterwards
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# shadows are directly calculated and added by the SVGImage class
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for altitudearea in geoms.altitudeareas:
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svg.add_geometry(bbox.intersection(altitudearea.geometry.difference(crop_areas)),
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engine.add_geometry(bbox.intersection(altitudearea.geometry.difference(crop_areas)),
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altitude=altitudearea.altitude, fill=FillAttribs('#eeeeee'),
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stroke=StrokeAttribs('rgba(0, 0, 0, 0.15)', 0.05, min_px=0.2))
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@ -98,7 +97,7 @@ class ImageRenderer:
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areas = tuple(area for access_restriction, area in areas.items()
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if access_restriction in unlocked_access_restrictions)
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if areas:
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svg.add_geometry(bbox.intersection(unary_union(areas)), fill=FillAttribs(color))
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engine.add_geometry(bbox.intersection(unary_union(areas)), fill=FillAttribs(color))
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# add walls, stroke_px makes sure that all walls are at least 1px thick on all zoom levels,
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walls = None
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@ -106,13 +105,13 @@ class ImageRenderer:
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walls = bbox.intersection(geoms.walls.union(add_walls))
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if walls is not None:
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svg.add_geometry(walls, height=default_height, fill=FillAttribs('#aaaaaa'))
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engine.add_geometry(walls, height=default_height, fill=FillAttribs('#aaaaaa'))
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if not geoms.doors.is_empty:
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svg.add_geometry(bbox.intersection(geoms.doors.difference(add_walls)), fill=FillAttribs('#ffffff'),
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engine.add_geometry(bbox.intersection(geoms.doors.difference(add_walls)), fill=FillAttribs('#ffffff'),
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stroke=StrokeAttribs('#ffffff', 0.05, min_px=0.2))
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if walls is not None:
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svg.add_geometry(walls, stroke=StrokeAttribs('#666666', 0.05, min_px=0.2))
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engine.add_geometry(walls, stroke=StrokeAttribs('#666666', 0.05, min_px=0.2))
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return svg
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return engine
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@ -14,7 +14,8 @@ from shapely.geometry import box
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from c3nav.mapdata.cache import MapHistory
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from c3nav.mapdata.middleware import no_language
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from c3nav.mapdata.models import Level, MapUpdate, Source
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from c3nav.mapdata.render import ImageRenderer, get_render_level_ids, get_tile_access_cookie, set_tile_access_cookie
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from c3nav.mapdata.render import MapRenderer, get_render_level_ids, get_tile_access_cookie, set_tile_access_cookie
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from c3nav.mapdata.render.engines import ImageRenderEngine
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@no_language()
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@ -50,7 +51,7 @@ def tile(request, level, zoom, x, y, format):
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access_permissions = get_tile_access_cookie(request)
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# init renderer
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renderer = ImageRenderer(level, minx, miny, maxx, maxy, scale=2**zoom, access_permissions=access_permissions)
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renderer = MapRenderer(level, minx, miny, maxx, maxy, scale=2 ** zoom, access_permissions=access_permissions)
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tile_cache_key = renderer.cache_key
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update_cache_key = renderer.update_cache_key
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@ -93,7 +94,7 @@ def tile(request, level, zoom, x, y, format):
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content_type = 'image/svg+xml' if format == 'svg' else 'image/png'
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if data is None:
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svg = renderer.render()
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svg = renderer.render(ImageRenderEngine)
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if format == 'svg':
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data = svg.get_xml()
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filemode = 'w'
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@ -73,8 +73,11 @@ else:
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debug_fallback = "runserver" in sys.argv
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DEBUG = config.getboolean('django', 'debug', fallback=debug_fallback)
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RENDER_SCALE = float(config.get('c3nav', 'render_scale', fallback=20.0))
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IMAGE_RENDERER = config.get('c3nav', 'image_renderer', fallback='svg')
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SVG_RENDERER = config.get('c3nav', 'svg_renderer', fallback='rsvg-convert')
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CACHE_TILES = config.get('c3nav', 'cache_tiles', fallback=not DEBUG)
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CACHE_RESOLUTION = config.get('c3nav', 'cache_resolution', fallback=4)
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