walls should start on the ground, not below
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1 changed files with 2 additions and 2 deletions
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@ -598,11 +598,11 @@ class LevelGeometries:
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self.walls_bottom = HybridGeometry(self.walls.geom, self.walls.faces)
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self.walls.build_polyhedron(self._create_polyhedron,
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lower=vertex_altitudes - int(0.7 * 1000),
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lower=vertex_altitudes,
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upper=vertex_wall_heights)
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if interpolator is not None:
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upper = interpolator(*np.transpose(self.vertices)).astype(np.int32) - int(0.7 * 1000)
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upper = interpolator(*np.transpose(self.vertices)).astype(np.int32)
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self.walls_extended.build_polyhedron(self._create_polyhedron,
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lower=vertex_wall_heights,
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upper=upper,
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