add more comments to renderer/svg.py
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1 changed files with 10 additions and 0 deletions
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@ -49,14 +49,19 @@ class SVGRenderer:
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def render(self):
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svg = SVGImage(bounds=((self.miny, self.minx), (self.maxy, self.maxx)), scale=self.scale, buffer=1)
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# add no access restriction to “unlocked“ access restrictions so lookup gets easier
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unlocked_access_restrictions = self.unlocked_access_restrictions | set([None])
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# choose a crop area for each level. non-intermediate levels (not on_top_of) below the one that we are
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# currently rendering will be cropped to only render content that is visible through holes indoors in the
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# levels above them.
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crop_to = None
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primary_level_count = 0
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for geoms, default_height in reversed(self.level_render_data):
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if geoms.holes is not None:
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primary_level_count += 1
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# set crop area if we area on the second primary layer from top or below
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geoms.crop_to = crop_to if primary_level_count > 1 else None
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if geoms.holes is not None:
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@ -70,6 +75,7 @@ class SVGRenderer:
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if geoms.crop_to is not None:
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crop_to = crop_to.intersection(geoms.crop_to)
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# hide indoor and outdoor rooms if their access restriction was not unlocked
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add_walls = unary_union(tuple(area for access_restriction, area in geoms.restricted_spaces_indoors.items()
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if access_restriction not in unlocked_access_restrictions))
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crop_areas = unary_union(
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@ -77,16 +83,20 @@ class SVGRenderer:
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if access_restriction not in unlocked_access_restrictions)
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).union(add_walls)
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# render altitude areas in default ground color and add ground colors to each one afterwards
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# shadows are directly calculated and added by the SVGImage class
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for altitudearea in geoms.altitudeareas:
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svg.add_geometry(crop_to.intersection(altitudearea.geometry.difference(crop_areas)),
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fill_color='#eeeeee', altitude=altitudearea.altitude)
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for color, areas in altitudearea.colors.items():
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# only select ground colors if their access restriction is unlocked
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areas = tuple(area for access_restriction, area in areas.items()
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if access_restriction in unlocked_access_restrictions)
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if areas:
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svg.add_geometry(crop_to.intersection(unary_union(areas)), fill_color=color, elevation=0)
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# add walls, stroke_px makes sure that all walls are at least 1px thick on all zoom levels,
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svg.add_geometry(crop_to.intersection(geoms.walls.union(add_walls)),
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fill_color='#aaaaaa', stroke_px=0.5, stroke_color='#aaaaaa', elevation=default_height)
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