Laura Klünder
|
6b6e3afa7b
|
tile view: use new intelligent caching
|
2017-10-24 18:12:46 +02:00 |
|
Laura Klünder
|
6592c344b2
|
more render() optimization: filter out empty sublevels directly
|
2017-10-20 22:13:46 +02:00 |
|
Laura Klünder
|
9f59b841b0
|
cache LevelRenderData for each level completely (+ cropping)
|
2017-10-20 22:02:51 +02:00 |
|
Laura Klünder
|
7570fb13b0
|
add ground color without elevation
|
2017-10-20 15:48:01 +02:00 |
|
Laura Klünder
|
df0879fa21
|
add white stroke to doors
|
2017-10-20 02:18:30 +02:00 |
|
Laura Klünder
|
fc03d18e12
|
hide doors that lead to hidden / access restricted spaces
|
2017-10-19 18:19:24 +02:00 |
|
Laura Klünder
|
c59b20a5bb
|
add more comments to renderer/svg.py
|
2017-10-19 17:55:41 +02:00 |
|
Laura Klünder
|
2a64262e90
|
hide spaces in rendering if access to them is restricted
|
2017-10-19 17:48:12 +02:00 |
|
Laura Klünder
|
4acee03ca3
|
respect access restrictions in renderer
|
2017-10-19 17:20:55 +02:00 |
|
Laura Klünder
|
e86df62535
|
render ground colors
|
2017-10-19 16:33:32 +02:00 |
|
Laura Klünder
|
0d1a45b565
|
remove debug statement
|
2017-10-19 15:35:10 +02:00 |
|
Laura Klünder
|
60f855d518
|
reduce buffer to 1m
|
2017-10-19 15:34:01 +02:00 |
|
Laura Klünder
|
f167a72a49
|
only look through holes to levels below
|
2017-10-19 15:31:30 +02:00 |
|
Laura Klünder
|
f1ffdf471a
|
don't try to cache binary data
|
2017-10-19 14:07:24 +02:00 |
|
Laura Klünder
|
a9594b0cc5
|
improve rendering speed by caching LevelGeometry in database
|
2017-10-19 13:35:17 +02:00 |
|
Laura Klünder
|
5948c09f92
|
render holes and columns
|
2017-10-18 16:43:02 +02:00 |
|
Laura Klünder
|
6e2ce3e5b8
|
add door rendering
|
2017-10-17 19:31:19 +02:00 |
|
Laura Klünder
|
ff3a881368
|
add first shadows to rendering and fix png rendering (fuck rsvg)
|
2017-10-17 12:24:38 +02:00 |
|
Laura Klünder
|
4d3fb7786f
|
track altitude in svg utils
|
2017-10-16 17:39:25 +02:00 |
|
Laura Klünder
|
aa5399c82c
|
update space and door rendering
|
2017-10-16 17:16:35 +02:00 |
|
Laura Klünder
|
0dd94d7459
|
make sure thin walls are always visible
|
2017-10-16 17:10:32 +02:00 |
|
Laura Klünder
|
c3cb12d2bc
|
simple renderer for tiles
|
2017-10-10 17:49:53 +02:00 |
|
Laura Klünder
|
5cad398951
|
map tile rendering base
|
2017-10-10 14:39:11 +02:00 |
|
Laura Klünder
|
f42d4dbeaf
|
remove old mapdata.render package
|
2017-05-21 23:41:42 +02:00 |
|
Laura Klünder
|
c1d5c0ebef
|
fix svg-rendering of geometries that contain polylines and paths
|
2017-05-13 21:36:51 +02:00 |
|
Laura Klünder
|
f0b35a902f
|
SVG: trim decimals in opacity and stroke-width
|
2017-05-13 20:53:44 +02:00 |
|
Laura Klünder
|
3d7eaf64f6
|
dont draw empty geometries
|
2017-05-13 20:48:27 +02:00 |
|
Laura Klünder
|
e3585a509f
|
do not draw empty geometries as big rectangles
|
2017-05-13 20:33:02 +02:00 |
|
Laura Klünder
|
c4412ba4e4
|
remove mask feature from svg builder
|
2017-05-13 20:12:42 +02:00 |
|
Laura Klünder
|
f2179d07e4
|
use less definitions in svg
|
2017-05-13 20:10:12 +02:00 |
|
Laura Klünder
|
f09d90da96
|
fix rendering so shadows are correctly rendered by librsvg
|
2017-05-13 20:01:12 +02:00 |
|
Laura Klünder
|
1f897ccec9
|
improve shadow rendering
|
2017-05-13 19:19:28 +02:00 |
|
Laura Klünder
|
6512ef7905
|
colorize spaces
|
2017-05-13 16:39:01 +02:00 |
|
Laura Klünder
|
16556c104a
|
improve svg rendering with wall shadows
|
2017-05-13 14:59:59 +02:00 |
|
Laura Klünder
|
18bb742308
|
svg.add_geometry() trim everything to two decimal places
|
2017-05-13 14:59:03 +02:00 |
|
Laura Klünder
|
97ffea6166
|
base for new renderer
|
2017-05-12 23:37:03 +02:00 |
|
Laura Klünder
|
56eb1e9b13
|
fix api root
|
2017-05-12 17:22:10 +02:00 |
|