Gwendolyn
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2f8dc3ee32
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render wall shadows in the wall border color
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2024-09-17 23:13:36 +02:00 |
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Laura Klünder
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8c8ef12cf0
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make linter happy
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2024-02-07 18:34:28 +01:00 |
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Gwendolyn
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9399e5c377
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rudimentary theme support
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2024-01-06 16:13:38 +01:00 |
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Gwendolyn
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a4b72478fa
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access restrictions for obstacles in renderer?
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2023-12-25 17:40:35 +01:00 |
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Gwendolyn
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a0078a6312
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fix wall rendering bug
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2023-12-18 00:19:17 +01:00 |
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Gwendolyn
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7bc75e4207
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fix wrong indentation from f85bcc1
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2023-12-14 20:07:25 +01:00 |
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Laura Klünder
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ef83e73a36
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make linter happy
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2023-12-11 19:02:19 +01:00 |
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Laura Klünder
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f85bcc173a
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extract color variables for rendering
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2023-12-11 18:49:18 +01:00 |
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Laura Klünder
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fb4da7c768
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satisfy linter and type checker in many places
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2022-04-03 20:19:41 +02:00 |
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Laura Klünder
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e8817e1aa4
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remove debug statement
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2019-12-22 23:15:58 +01:00 |
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Laura Klünder
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6f19a8d71d
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colored obstacles should have a stroke color too
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2019-12-22 21:07:33 +01:00 |
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Laura Klünder
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4826930bbb
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render obstacle color
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2019-12-22 20:51:47 +01:00 |
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Laura Klünder
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27287b8a00
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render colors in right order
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2018-12-21 19:07:40 +01:00 |
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Laura Klünder
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22bdd340eb
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min_width can be none
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2018-12-06 22:23:42 +01:00 |
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Laura Klünder
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0937b078f1
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add min_width option
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2018-12-06 21:00:55 +01:00 |
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Laura Klünder
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8c9725a82a
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new renderers: respect --full-levels
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2018-12-06 17:48:50 +01:00 |
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Laura Klünder
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5b4ee0b4d0
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blender render engine: render buildings… in theory
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2018-12-05 19:22:20 +01:00 |
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Laura Klünder
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6ed1d2a085
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start of new blender render engine
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2018-12-03 23:39:28 +01:00 |
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Laura Klünder
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b8ba7877c6
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fix last error, now really
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2018-01-05 21:32:38 +01:00 |
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Laura Klünder
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4f95ffd130
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don't crash if a level has no spaces
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2018-01-05 21:17:31 +01:00 |
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Laura Klünder
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7c726ef845
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do not merge obstacles. this seems to get to complicated for libgeos
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2017-12-21 19:38:31 +01:00 |
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Laura Klünder
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5bdfe73f6e
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borders for obstacles?
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2017-12-21 15:29:40 +01:00 |
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Laura Klünder
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26cb860efb
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darken lower levels
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2017-12-20 12:21:44 +01:00 |
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Laura Klünder
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5bd879d954
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make obstacles darker
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2017-12-15 20:49:21 +01:00 |
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Laura Klünder
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3992ccd552
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add renderer z offset
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2017-12-05 18:13:38 +01:00 |
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Laura Klünder
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01e8eade8e
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make sure colors are in the right order (looks nicer in export source)
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2017-11-26 13:17:39 +01:00 |
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Laura Klünder
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ed8e351556
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shorter groundcolor name
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2017-11-26 13:13:20 +01:00 |
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Laura Klünder
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d6fa4fce23
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use nicer color names in renderer
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2017-11-26 13:10:31 +01:00 |
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Laura Klünder
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94a093d4dc
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renderer: lowest levels should always be extend downwards
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2017-11-25 15:16:15 +01:00 |
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Laura Klünder
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d5ad497327
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don't add height to short walls in svg renderer
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2017-11-25 14:12:47 +01:00 |
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Laura Klünder
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bf98f54b55
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refactor tile code in meny places to allow reusing it
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2017-11-21 00:15:49 +01:00 |
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Laura Klünder
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ede7e4dc86
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use AccessRestrictionAffected in MapRenderer
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2017-11-20 17:29:53 +01:00 |
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Laura Klünder
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94ae86d690
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refactor even more data→geometry and levelrender
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2017-11-20 02:38:35 +01:00 |
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Laura Klünder
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116590b88f
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c3nav.mapdata.cache → c3nav.mapdata.utils.cache
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2017-11-20 00:39:01 +01:00 |
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Laura Klünder
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6a4ad6b584
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revert
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2017-11-19 01:02:21 +01:00 |
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Laura Klünder
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aa8e745b79
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ground is ground
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2017-11-19 00:57:37 +01:00 |
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Laura Klünder
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25794fb613
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fix bases for non-full-level rendering or ramps
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2017-11-19 00:30:08 +01:00 |
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Laura Klünder
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976c49c8ab
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introducing short walls, so walls stay below stairs from levels on top
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2017-11-17 20:07:00 +01:00 |
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Laura Klünder
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7f0d52f23f
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rename map history files to be less confusing
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2017-11-16 02:03:36 +01:00 |
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Laura Klünder
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37a7119455
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render obstacles
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2017-11-14 22:18:53 +01:00 |
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Laura Klünder
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651d6b79eb
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avoid merging intersecting polygons too early
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2017-11-14 18:18:22 +01:00 |
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Laura Klünder
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54b21b12ce
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simplify calculations in non-full-level rendering
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2017-11-14 18:02:17 +01:00 |
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Laura Klünder
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fcda46b094
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fix non-watertight meshes for non-full-level renderings
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2017-11-14 17:55:35 +01:00 |
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Laura Klünder
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a90de12aba
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create doors_extended because walls_extended was non-watertight be design
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2017-11-14 17:23:45 +01:00 |
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Laura Klünder
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b092d33a7c
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if walls_extended is used, omit upper wall faces
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2017-11-14 16:28:44 +01:00 |
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Laura Klünder
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378e4fa822
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add ground colors to engine colors
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2017-11-14 15:06:50 +01:00 |
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Laura Klünder
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19123f0844
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support for colors in openscad export
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2017-11-14 15:02:56 +01:00 |
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Laura Klünder
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d6b94b0167
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use level.short_label as group name for rendering
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2017-11-14 14:38:38 +01:00 |
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Laura Klünder
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13f4f5164b
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optionally group geometries in engine to beautify openscad export
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2017-11-14 14:27:50 +01:00 |
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Laura Klünder
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ae8de940b8
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add option to center 3d exports and enable it by default
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2017-11-14 13:40:19 +01:00 |
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